Synced to Emergency jobs (easly to add other jobs).
Citizen is notified when the unit accepts the call.
Units is shown on the map in real time for everyone from the same job (working with onesync and infinity).
You can add specific times for calls to disappear.
Shooting Alerts except Silenced weapons.
Vehicle icons can be exchanged at dispatch.
You can join/exit a unit.
You can turn dispatch off and on.
You can remove a call.
When a unit accepts the call, the unit that accepted the call appears in the call.
Ui in VUEJs
COMPATIBILITTY
QBCore
ESX (RELEASED)
UPDATES
You will receive and be able to download all released updates.
SUPPORT
We did everything to make sure that the dealership is working properly. In case of any bug we will be available to correct and assist you in the configuration and installation.
Just had a thought, can it automatically send a message to ambulance if you die with a key check e.g. If you die it will say press G to call ambulance and if they don’t then it just does the normal respawn timer?
Like the esx system I guess, I’d def buy if it can do that.
This is simple for you to do, just enter your script that shows the death timer, and add the event that sends a message to the ambulance when you die and press the G
I think you need to re-write your readme, not everyone knows how to lua and how events work and the readme simply says “you need to call this” and thats it… save yourself some hassle and add a bit more information so customers don’t bug you with the same setup questions.