[ESX Legacy] ESX Multicharacter

I experienced the same issue will be providing enough info in a day or two.

1 Like

Didn’t get time today but while looking through the code I think this guy is the problem maker.
Btw using Onesync Legacy

Citizen.CreateThread(function()
			local playerPool = {}
			while hidePlayers do
				local players = GetActivePlayers()
				for i=1, #players do
					local player = players[i]
					if player ~= PlayerId() and not playerPool[player] then
						playerPool[player] = true
						NetworkConcealPlayer(players[player], true, true)
					end
				end
				Citizen.Wait(500)
			end
			for i=1, #playerPool do
				NetworkConcealPlayer(playerPool[i], false, false)
			end
		end)

Yep can see a few issues in that. Try

		Citizen.CreateThread(function()
			local playerPool = {}
			while hidePlayers do
				local players = GetActivePlayers()
				for i=1, #players do
					local player = players[i]
					if player ~= PlayerId() and not playerPool[player] then
						playerPool[player] = true
						NetworkConcealPlayer(player, true, true)
					end
				end
				Citizen.Wait(500)
			end
			for k in pairs(playerPool) do
				NetworkConcealPlayer(k, false, false)
			end
		end)
	end
2 Likes

I think it fixed it, thanks btw push it to the github.

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Hello, is there anyway to change the identifier from rockstar license to steam id as have problem with people in same household being given same licenses(they have sepereate copies and accounts) but cant seem to find a fix to that

It uses the ESX Legacy function to retrieve an identifier. I really don’t suggest Steam, and I can’t see how different copies of GTA would have the same license.

If you insist on changing it, modify what ESX is looking for.

Someone helped fixed my problem, so no longer need to change it now but i i will link to what i had to do!!
So i had used my gf laptop with my rockstar before she then brought and used it on there and was giving her my rockstar license (im trying to explain it as best as i can

hello I want to use es_admin2 but i can’t change the table row identifier, i need identifier for put my steam ID there .

How I can change it?

why is there no wiki or support on how to use and setup relogging correctly.

or im i just confused?

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Literally in the read me. Every resource in the official esx-legacy repo was also modified for repo support.

do just say put this in Not telling how to use it in a script

Look at the resource, which is open source, and you will easily see that there are events as well as a command for relogging.


so just put this in and it solve its self ?
That info is what i getting

Couldnt find a whole lot on this issue, but i am unsure of where to go from here:

Basically when i create a character, after character creation i get stuck like this Screenshot - 7ac35ae33e15ce4109a8d8bff66bcf64 - Gyazo

There are no server side errors, or client side errors.

I have no scripts that mess with spawns aside multichar and spawnmanager

i have gone over my ENSURE order with other server owners who use this same set up, and that doesnt seem to be the cause

i have an up to date ESX LEGACY version, and an up to date multichar

I am unfrotuantely at a loss for what the issue may be. any thoughts?

No clue.

Hello i have problem with my garages i am using esx_advanced_garages the problem is when i buy vehicle or anything it says that i don"t own the vehicle i tried to use your garages vehicleshop from esx_legacy and it still when i store it and it still do the same problem.
No server side errors
No client side erros

When i turn off multichar it works …
Config.Multichar = false
so idk thx for respond

Here video of problem

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Hello, my select character menu is stuck under the esx legacy menu. Is there anywhere in the code that I can move it back to the top left? If so, how?

When I click on “buy a ticket” after filling in the data, the table for creating a character will turn itself off. And i can’t move.
NO F8 ERRORS OR CONSOLE ERRORS

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my MF doors for allhousing script is causing same issue unfortunately

Nice script