Category : Client bug related to the Casino Update (b2060/2189) Tested on : Canary & Production client Server : Latest artifact 3247 with
+set sv_enforceGameBuild 2060
or
+set sv_enforceGameBuild 2189
What actually happens
In game build 2060, it’s impossible to change your keybind because of the custom category “FiveM” conflicting with other keybind.
It doesn’t appear as this specific category is the problem in game, but I suppose it is the only change made by FiveM
Note : Clicking the “Restore All Defaults” or deleting fivem.cfg doesn’t correct this bug
Reproducible steps, preferably with example script(s)
No conflict prior to b2060 :
Keybind conflict in b2060 :
As you can see, the message “There are inputs that are currently unbound or conflict.” appear with an exclamation mark, but no other category appear with it.
In normal circumstance, the conflict category & specific key would warn us
Happening constantly with this simple repro command (The specific key doesn’t affect the bug, you could try any other key)
OK, other than that layout bug, it seems game code fails on 2 new inputs that were added in 2060/2189, and again not the custom key mappings.
INPUT_RESPAWN_FASTER
INPUT_HUDMARKER_SELECT
… being unbound yet marked as mandatory binding or so?
(yeah, that does seem to be an outdated control/ directory, and nothing to do with ‘custom keybind cause conflict’. thanks for the misleading report!)
<!--
IGNORE: These inputs are not required to be placed into a specific category.
They are either unused, not-remappable, duplicate mapped, or deprecated.
-->
<Item>INPUT_RESPAWN_FASTER</Item>
<Item>INPUT_HUDMARKER_SELECT</Item>
Apparently using these on 1604 would be even more broken, so we might need a platform-[build] directory, too?