This is a fully functioning CTF gamemode, however I decided to not include a restart function because this is kind of a template for other similar gamemodes to work off of.
Originally I made this for Transport Tycoon’s event thing they had, but (to my knowledge) they never ended up using it, and I didn’t want to see it go to waste so I put it on my Github for free.
I didn’t include any command restrictions as per request, so I would limit all commands using ACE permissions.
Is this mainly for the gamemode of the server to be this? I have a RP server but have fun events to chill so if I would like to put this on there it wouldn’t cause any issues and how about respawn when players die do they respawn at their base or are they dead forever? How do people join teams automatically when they join or is there a command to join a team.
It could make the game a little more competitive, so, although team 1 already has all the flags, team 2 still has a chance to steal, and of course team 1 has a chance to defend, but within the time limit
Yes, players who are holding the flag can shoot guns. I maybe move the flag to their back like you said, as they would be more realistic. I might just make a config value so you guys can easily change which bone the flag is attached to
If the character does or disconnects/crashes the flag will drop on the ground.
Players on same team as the flag can immediately return the flag to their base, and players on the opposite team can pick up the flag and get the flag to their base for a point
Any way to remove the overhead names and set up the blips for both teams to be on? Currently diving into the server and client files, been looking thru for a few minutes already… i’ll report back here if i find anything.
Edit: May not be the right way to do this, But for now, To remove overhead player names remove line 136 in server.lua
Very nice! Thanks for making this, works great on QBus. Now just need to find how I can make it not constantly on, but where players can go to the area away from regular RP and start a game, then exit afterwards. Also so they get items removed from inventory given some guns and ammo during the game, then swap back after the game, and when they die while playing will respawn at the team base…Hmmm
Also found when a game ends the server needs to restart to start another game.
Tried and says it can’t find, could have been something I did with install or config but I’m wanting to make it auto restart after game finishes. Maybe we can work on this together to make more versatile possibilities for usage. It’s a great concept. Just send me a DM if you’re interested