Displays information about objects around you. It does cause a frame drop due to object scanning, its was rushed so its not written well.
Just trigger the following on the client you want to enable or disable it on.
TriggerEvent("hud:enabledebug")
My Public Github
32 Likes
I definitely will find this useful! Thanks man.
Thanks @nopixel Keep up The Awesome work On NoPixel 
Updated to show group hashes on peds.
5 Likes
Fixed multiple objects not displaying.
7 Likes
please excuse my stupidity but how do i activate it dont know how to trigger it
Cuboy
9
Call the TriggerEvent(“hud:enabledebug”) from your client .lua script
how do I use this ingame?
Modo
13
Literally says in the post
Just trigger the following on the client you want to enable or disable it on: TriggerEvent(“hud:enabledebug”)
and the post directly above you.
I’ve been trying to join the server but can’t i don’t know why and don’t know what to do to join
schwim
15
You’re posting an a resource release topic. If you’re having an issue unrelated to this resource, make a new topic detailing your problem.
I need help with my login man