Seemingly an infinite loop somewhere in Scaleform code (attachMovie
function call), fairly odd. Will investigate further shortly.
172343f2-2b78-4f1b-8230-ba2bd4788427.dmp (6.1 MB)
Jhon Doe left (Timed out after 60 seconds (1, 0))
That file nor message are even… related. Huh?
As to this message, it seems somewhat related to the game radar logic reloading (it’s freezing while adding GOLF
overlay to the minimap).
This sounds a lot like what this other post claimed as related:
Are you folks with issues using any custom ‘street maps’ that are using the ‘wrong’ way of editing mapzoomdata or minimap.ymt?
Sory if i mistake , i 2-3 day in windowed state, when i go on fullscren and alt+tab after, fivem crash with this error on log and only this file i find in app data /crashes
That’s not a crash, at best a hang, so you don’t find a file in the ‘crashes’ directory.
Seemingly a race condition in the end where something gets a corrupted list of queued ActionScript actions. Without a repro, sadly, that makes it fairly difficult to cause/fix.
So I decided to do a little bit of testing or messing around on a blank test server and found that the hud or map hud is what’s causing this. If you change the hud to a circle or add a colored minimap with roads this seems to cause the hang for me. If you used something like the Forza 4 minimap: [RELEASE] Forza Horizon 4 Minimap or the Cosmo hud on here: [Release][ESX][Free] Cosmo HUD and Speedometer
Both caused hangs for me but without them it seems to work fine when I tab out and back. So I’m curious if this is the same for others, if not then I think I’m going to try a Windows restore and resinstall GTA and Fivem and everything fresh and hope that might help. Please let me know, thanks!
I have Pepe HUD for Fivem also circle hud, maybe this a problem after last FiveM update, on my server this work ok last 6 monts until this critical FiveM update.
Maybe this good point for developer for try find some fix … thanks @syltannnn for sugestion
45ddc029-f03e-41a8-95a0-44e6bbd9e83b.dmp (9.4 MB)
this dump file after this freez and fivem crash after
Jhon Doe left (Timed out after 60 seconds (2))
That’d probably do it, lol, that likely breaks the game’s ability to handle the minimap automatically when changing resolution. Not sure why they use that instead of a normal way to get the current minimap.
I believe you are right here. Although this was never a problem before 2 weeks ago so that’s really strange. If you try it on a blank server do you also have the same issue or is it still limited to certain people for some reason? What would be the correct way to get the minimap?
Thanks!
I haven’t had a chance to test or diagnose this specific flow yet, mainly as debugging full-screen apps requires me to use a remote debugger (which seems broken at this time) or a multi-monitor system, neither of which I have at hand right now.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.