Showcase
Purchase - 14.99€ + VAT
Elevate your server with a fully modular Blackmarket script — designed for performance, flexibility, and immersive gameplay.
Stock system
- Stock is synced to all players
- Stock is saved on json file so it wont be reset on server restart
- This way players cant just rush to server on restart and purchase everything from stock
- Stock is updated every X hours (based on your configurations)
- For example its like 4.05 hours or 4.28 hours so players cant really know when stock is reset so its fair for everyone! (can be edited)
Global entities
- You can configure it for all objects in map via config
- Will work in houses etc.
Static Points
- These are points like peds in coordinates or objects in specific coordinates
- In config you can also set if you want the item to be given to players inventory straight away or if they should get it via dealer
Robbery
- In config you can set chance for the dealer (npc) robbing the buyer
- You can also configure amount (randomized via math.random(number1, number2))
Built for Servers That Care About:
- Immersion
- Stability
- Customization
- Easy Setup
Dependencies:
- Framework: esx / qb / qbox / custom
- Inventory: ox_inventory / core-inventory / qs-inventory / qb-inventory / custom
- Target: ox_target / qb-target
- Utils: ox_lib
Our other releases:
Player Owned Motels: [PAID] Player Owned Motels
Warehouse Robbery: Warehouse Robbery [ESX, QBCORE]
Advanced Crafting: Advanced Crafting
Open ticket if you need support for something else and we will make it happen!
| Code is accessible | No (most parts are still open + all framework/target/inventory functions) |
| Subscription-based | No |
| Lines (approximately) | ~2500 |
| Requirements |
Framework: esx / qb / qbox / custom
Inventory: ox_inventory / core-inventory / qs-inventory / qb-inventory / custom
Target: ox_target / qb-target
Utils: ox_lib
(if you want to make it work with something else please message!) |
| Support | Yes (here) |
Blockquote