ZSX Garages | Cinematic Garage System [ZSX_Garages]

Introduction

We’re thrilled to introduce our fresh and unique Garage system. Built with immersion, performance, and usability in mind, it delivers a seamless in-game experience combined with a modern and minimalistic design.

What makes it stand out are the smooth in-game transitions and camera animations that are fully handled within the game world instead of through the NUI, creating a far more natural and immersive experience for players.

The resource is also designed with optimization as a priority, ensuring smooth performance for both players and servers. In addition, Garages include an easy to use Dev Tools menu that allows developers to quickly create, manage, and configure garages, impounds, and vehicle related features directly in game.

Showcase of initial release

Already interested?

Buy here on Tebex for 23$!
Documentation is available here.

Transitions

As our resources are well known for smooth and immersive transitions, we dedicated extra attention to bringing the same experience into Garages. Every transition and camera movement is designed to feel natural and visually polished.

Main Transition
Parking Transition

Design

The latest update introduces a refreshed interface with redesigned UI elements that match the direction of our future resources while keeping the overall look clean, modern, and easy to navigate.

Shared Garages & Car Spawner

Shared Garages allow multiple whitelisted players (via job / player) to access vehicles stored within a specific garage without transferring ownership of those vehicles. This creates a flexible system for factions, teams, or shared properties while still maintaining proper ownership restrictions.

The Car Spawner feature allows developers to create predefined vehicles without storing them in the database. It is perfect for faction vehicles, service fleets, or temporary vehicles and supports custom modifications and custom plate generation.

Dev Tools

To simplify configuration and management, Garages include a powerful and easy to use Dev Tools menu.

Developers can create or remove garages and impounds, manage player vehicles, edit vehicle plates, and even spawn vehicles directly through the interface without relying on manual configuration.

Impounds & Faction Impounds

Public Impounds work as a recovery system that allows players to retrieve vehicles that are no longer parked in any garage.

Faction Impounds provide additional control for whitelisted jobs such as police departments. Vehicles can be held for a specific amount of time and cannot be retrieved by their owner unless the impound duration expires or an authorized employee releases them.

Interested?

Buy here on Tebex for 23$!
Documentation is available here.

More from our store

Code is accessible No
Subscription-based No
Lines (approximately) ~27000
Requirements Framework [ESX/QBOX/QBcore] & ox_lib (zones)
Support Yes
14 Likes

Looks smooth…

2 Likes

Hah thank you, much love! :heart:

1 Like

This is the best garage system ever. I absolutely love it :heart:

2 Likes

Awww thank you :heart:

My GOAT

1 Like

AYOOO THANK YOU BROTHER :heart:

Best interface design everrr :drooling_face:

1 Like

Hahahah thank youuu! :heart:

Bombbbb :heart:

1 Like

Thank you, appreciate that! :heart:

looks quite sick tbf keep up work

1 Like

Love to hear that, thank you!! :heart:

1 Like

I’ve been using this garage system for about 3 months, and the experience has been excellent.

The interface is clean, intuitive, and very well designed. Plus, the cutscenes add a level of immersion that really elevates the roleplay.

I also want to highlight the support: it was top-notch. They helped me every step of the way and resolved every question quickly and professionally.

The integration with UIV2 Multicharacter is simply spectacular, and the Garages system is, without a doubt, the crown jewel.

It’s a high-quality resource that has exceeded my expectations.

I recommend it 100%! :clap::fire:

1 Like

Thank you for your feedback! :heart: :smile:

This garage system looks incredibly well finished, I loved the cinematic presentation

1 Like

Thank you! Glad that you like it! :heart: :smile:

I bought your vehicle shop back when you first released it, and now the time has come for a garage script from the same developer to place my purchased cars.

1 Like

I’m totally amazed by that, thank you for supporting us! :heart:

ZSX, do you remember me? Congratulations! You’ve successfully moved past the testing phase and brought us a perfect script!:heart:

1 Like