Note:
Damage application seen in the video is not representative of what it looks like today. Comparison screenshots for v3.0.0 and above below!
VehicleDeformation
This is a small resource that allows saving and reapplying of vehicle bodywork deformation. It also
features full synchronization of the damage between all players. No more weird situations where
other players cannot see the damage on your vehicle!
Download
Requirements
- OneSync
Features
- Functions for getting/setting vehicle bodywork deformation.
- Included exports:
- Getting deformation
- Setting deformation
- Fixing deformation
- Checking if two deformations are equal
- Checking if one deformation is worse than the other one.
- Uses entity state bags for full synchronization of bodywork deformation to all players.
Performance
- Client Side: idle: 0.00ms; while applying deformation: 0.01ms
- Server Side: 0.00ms
Installation instructions
- Extract the downloaded folder into your resources.
- Start the resource in your server.cfg:
ensure VehicleDeformation - Repair the deformation using the
FixVehicleDeformationexport (more below).
Documentation
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