Used Vehicle Sales [QB] [QBX] [ESX]

ManKind Scripts

[Tebex]
[Showcase Video]
[Config Files]

Used Vehicle Sales

Requirements

Features

  • Framework Independent
    • Use any framework via editable bridge files
      • QB, QBX and ESX pre configured
  • Inventory Independent
    • Use any inventory via editable bridge files
      • [qb-inventory] (and any inventory that uses built in qb-core functions) Pre configured
      • [ox_inventory] Pre configured
  • Used Vehicle Lots
    • Configure as many lots as you with. Each with its own restrictions
    • Lot Restrictions
      • Vehicle Classes
        • Only allow certain vehicle classes (example: motorcycles only)
        • Blacklist certain vehicle classes (example: no motorcycles)
      • Vehicle Models
        • Only allow certain vehicle models (example: imports only)
        • Blacklist certain vehicle models (example: no imports)
      • Job Vehicles
        • Restrict job vehicles from being sold (example: no police vehicles)
      • Class and Model checks are done separately so you can allow/blacklist specific classes and models together
      • Job Requirement
        • Player must have the configured job to list vehicles for sale
        • Enable society payment functions
          • Can send percentage of sale to player and society account (configurable)
      • Buyer Authorization
        • Configure custom authorization for players to be able to buy vehicles (example: need a special item or metadata)
      • Seller Authorization
        • Configure custom authorization for players to be able to list vehicles (example: need a special item or metadata)
      • Finance Checking
        • Setup checking if a vehicle is under finance. If it is it cannot be listed for sale.
    • Configure listing fee price based upon the vehicles stock sale price
    • Configure minimum and maximum number of days listing will stay active on the lot
      • Listing fee increases per number of days player lists the vehicle to be for sale
      • When listing expires vehicle is removed from the lot and returned to the players garage
    • Add custom description text with each listing that players can view
    • Listings show all vehicles upgrades
  • Vehicle Buyback
    • Enable players to sell their vehicle for cash based upon a configured percentage (default 50%) of the stock sale price
    • Example: Stock price for a vehicle is $10,000 - A player could sell this vehicle for $5,000 cash if this feature was enabled
  • Vehicle Transfer
    • Enable vehicle transfers between players
    • Command or Item can be setup to initiate a transfer
    • Blacklist certain vehicle models from being transferred between players (example: no imports)
    • Transfer Authorization
      • Setup custom authorization to be able to transfer a vehicle (example: require a special item or metadata)
  • Logs
  • Optimization
    • Runs at 0.0 MS
    • All vehicles are server spawned and remain until server restart or script is restarted

My Other Scripts

Code is accessible Config Files / Bridge Files
Subscription-based No
Lines (approximately) ~3,500
Requirements [ox_lib] / [oxmysql] / [qb-target] or [ox_target]
Support Yes - Discord
1 Like

Can you have multiple lots?

Hi, can i change it myself soo it will be at the impound after timer runs out, i don’t use garages.
Where you park it, you will find it. like irl.

Or perhaps possible to set timer off , so remains for sale till sold?
Thnx for reply

As many as you like!

Currently no. It’s only set for garage returns. Can look into adding support for this in the future.

hi! if the vehicle shop has an owner and i configure the script to let just the owner to list vehicles, the player must transfer the vehicle to the shop owner to be listed? Or the shop owner can list the players cars without it be transfered ?

and when a vehicle is listed, the fee is deposited on the shop owner account ? how it works ?

The person listing the vehicle must own it. That person would also pay the fee for listing.

seems pretty cool

I’ve had this script since it was released, It Has worked flawlessly, The support is on point, and the latest update adding Finance Check is perfect! Great work ManKind!!

1 Like

are the lots all connected? meaning if someone puts a car up for sale at one location will it also show up at all of your other locations?

No, all lots are separate and can be configured with their own options and restrictions.

thank you for clarifying that for me. Im sold!