Mining Job [QB] [QBX] [ESX]

ManKind Scripts

[Tebex]
[Showcase Video]
[Config File]

Mine stones to receive items for selling or crafting

Requirements:

  • One Sync Infinity
  • [ox_lib]
  • [PolyZone]
  • Target Resource [qb-target] or[ox_target]
  • Supported Framework
    • QBCORE
      • Supported Inventory
        • qb-inventory (integrated qb-inventory systems will work as well)
        • ox_inventory
    • QBOX
      • Supported Inventory
        • ox_inventory
    • ESX
      • Supported Inventory
        • ox_inventory

Features:

  • Main Job
    • Mine stones to receive items for selling or crafting
    • No job required
    • Optimized (0.00 - 0.01 MS)
    • Enable/Disable feature to require a pickaxe item to min
    • Stones
      • Configure stones anywhere on the map
        • Default stones located in the quarry and mineshaft
      • Once mined each stone goes on cooldown for a configurable time
      • Stone objects configurable
        • Stones are server spawned (All players see and mine the same object)
          • Objects are persistent until they are mined or the server is restarted
    • Rewards are configurable
    • Gems awarded contain quality metadata (configurable per gem)
      • The higher the quality the more money obtained by selling to the pawn shop
  • Stone Washing
    • Enable/Disable this feature to fit your server
    • Enables mining a stone to give the player a ‘stone’ that must be taken and washed to obtain rewards
    • Configure as many stone washing areas as you see fit (default 1 location)
  • Smelting
    • Enable/Disable this feature to fit your server
    • enables players to access a smelting menu to craft ore into bars
      • Craft amounts and items are configurable
    • Configure as many smelting areas as you see fit (default 1 location)
  • Gem Cutting
    • Enable/Disable this feature to fit your server
    • Enables gem rewards to instead give uncut versions which can then be crafted into actual gems via a gem cutting menu
    • Configure as many smelting areas as you see fit (default 1 location)
    • Option to disable blip to keep the location hidden
  • Jewelry Crafting
    • Enable/Disable this feature to fit your server
    • Enables a jewelry crafting menu to craft smelted items and gems into jewelry
    • Crafted items sell to the pawn shop if enabled
    • By default crafted items sell for more than the base materials (about 25%) to give purpose to actually crafting the items
    • All crafting recipes can be changed, removed and added to
    • Configure as many crafting areas as you see fit (default 1 location)
    • Option to disable blip to keep the location hidden
  • Pawn Shops
    • Enable/Disable this feature to fit your server
    • Enables selling items and gems to a spawned NPC via targeting menu
    • All items and prices are configurable
    • Configure as many pawn shops as you see fit (default 1)
    • Option to disable blip to keep the location hidden
  • Mining Shops
    • Enable/Disable this feature to fit your server
    • Enables buying items from a spawned NPC via targeting menu and a shop menu
    • Add as many items to the shop as you want
    • Configure as many shops as you see fit (default 2)

My Other Scripts

Code is accessible Config / Locales / Images / README
Subscription-based No
Lines (approximately) ~5500
Requirements One Sync Infinity / ox_lib / PolyZone / qb-target or ox_target / qb-inventory or ox_inventory
Support Yes
1 Like

A clean and simple-to-use mining script, Very customizable with great customer support. Awesome job on this one ManKind!!

1 Like