TV on Car

TV on Vehicle

DEPENDENCY:

GitHub - thiago-dev/fivem-hypnonema: Media Player Resource for FiveM

Instructions:

  1. Install and open /hypnonema ingame

  2. goto screens and press the +

  3. name the screen whatever u want and press next

  1. then Model-Name: “prop_tv_flat_02” and Render-Target-Name: “tvscreen”
  1. change the sound to ur likings…
  1. goto quickplay choose ur screen just made and paste a youtube link and let it play

after all of that ure able to do this (and believe me it’s worth it! xDDDDD):

/pimpmyride niedrig

spawns a TV low on ur vehicle

/pimpmyride mittel

spawns a TV middle on ur vehicle

/pimpmyride hoch

spawns a TV high on ur vehicle

/pimpmyride extremhoch

spawns a TV very high on ur vehicle

This script is a free gift because without Hypnonema it would be nothing

UPDATE:
Now with Config, delete command and some bugfixes!
/pimpmyride delete

deletes the spawned TV

Direct Link:
Mikrolai_cinemacar.rar (1.3 KB)

https://helicopter-escort.tebex.io/package/5073110

Enjoy :wink:

4 Likes

Free releases must contain a direct download, please add it

done :slight_smile:

how to close this tv in vehicle ?

just walk away from it. after a distance of about~ 25m it will disappear automatically.

is this only esx i would love a qbcore one

First of all:
Welcome to the Forum and thx for your first post. :slight_smile:

As far as I know Hypnonema doesn’t touch the framework.
My script doesn’t touch the framework at all too.
So it should work with every Framework.
If it doesnt work let me know pls

Greetings,
Mikrolai.

lol hahahaa

It is possible to delete the Screen?

There is no command for it yet but u can just walk away from it and it disappear.
As soon as I got enough time I will try to add a “delete command” too.
I tried already but my last try didn’t work and im still figuring out how to do it.

UPDATE:
Now with Config, delete command and some bugfixes!
/pimpmyride delete

deletes the spawned TV

Direct Link:
Mikrolai_cinemacar.rar (1.3 KB)

made a update for it. :slight_smile: