[DEMO] M.A.L.io Kart

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Hello everybody!

I made a Powerup script that is similar to a very popular racing game. :slight_smile:
it has the following Features:

Fly Powerup

Greenshell Powerup

Nitro Powerup

Star Powerup

Random Powerup

Sync between players

Installation:

  1. download the Powerups_DEMO.rar (1.4 MB), extract the Car_Powerups folder into your Resource Folder and make sure to start it in you server config.
  2. Edit the Config (e.g. coordinates of the Powerups) to your likings.
    that should be everything you need to get it work. I only used natives so it should be standalone. :slight_smile:
optional installation (for sounds):

Due to Copyright I can’t share the original Soundfiles I own with you. :frowning:
but here is how you can activate and insert them:

  1. goto line 4 in the config.lua and set CFG.POWERUPSOUNDENABLED = true

  2. if you don’t have it go and install PlayCustomSounds by London Studios

  3. go into your PlayCustomSounds-master\html\sounds folder and insert your .OGG soundfiles.

nitro.ogg = sound for Nitro Powerup
pickup.ogg = sound for Random Powerup
stern.ogg = sound for Star Powerup
yeah.ogg = sound for Jump / Fly Powerup

This is a Demo and limited to 5 Powerups per type
you can find the premium versions here

you can change almost everything in the:

config.lua
CFG = {}

CFG.POWERUPENABLED = true -- activate / deactivate Powerups  --  Schaltet die Powerups ein bzw. aus
CFG.POWERUPSOUNDENABLED = false -- activate / deactivate Powerup Sounds  --  Schaltet die Powerupsounds ein bzw. aus
CFG.POWERUPDISTANCE = 3.5 -- pickup distance  --  Distanz um das Power-Up einzusammeln
CFG.POWERUPMARKERDISTANCE = 500.0 -- viewdistance  --  Distanz aus der man das Power-Up sieht
CFG.POWERUPMARKERACTIVEINTENSITY = 50 -- active Marker visibility  --  Wie stark der Marker bei aktivem Powerup angezeigt wird


--[Nitro Power-Up Optionen]--
CFG.NITROPOWERUPDURATION = 10000 -- duration of the Powerup  --  Dauer des Power-Ups
CFG.NITROPOWERUPPICKUPDELAY = 10000 -- this one is pretty useless because pickup isn't timebased anymore  --  Cooldown bis andere Power-Ups wieder angezeigt werden (falls man keins hat... also eigentlich ĂĽberflĂĽssig....)
CFG.NITROPOWERUPPOWER = 2.5 -- Speed Multiplier
CFG.NITROPOWERUPTOPSPEED = 12.5 -- Maxspeedextender
CFG.NITROPOWERUPMARKER = 21 -- Nitro Power-Up Marker ID
CFG.NITROPOWERUPFONTID = 7 -- UI Font ID
CFG.NITROPOWERUPLABEL = "NITRO!" -- UI Label
CFG.NITROPOWERUPACTIVEMARKER = 20 -- Nitro IS ACTIVE Marker ID
CFG.NITROPOWERUPACTIVEMARKERSIZE = 2.0 -- ACTIVE Marker Size
CFG.NITROPOWERUPACTIVATIONKEY = 29 -- Key to activate (default 29 = "B")
CFG.NITROPOWERUPANIMATION = 'RaceTurbo' -- Nitro animation
CFG.NITROPOWERUPANIMATIONDURATION = 3000 -- Animation duration
--Marker-Color & Text Position--
CFG.NITROPOWERUPMARKERRED = 255 -- RED (0-255)
CFG.NITROPOWERUPMARKERGREEN = 0 -- GREEN (0-255)
CFG.NITROPOWERUPMARKERBLUE = 0 -- BLUE (0-255)

CFG.NITROPOWERUPTEXTX = 0.395 -- Text X-Position
CFG.NITROPOWERUPTEXTY = 0.875 -- Text Y-Position
CFG.NITROPOWERUPTEXTTIMERX = 0.395 -- Timer X-Position
CFG.NITROPOWERUPTEXTTIMERY = 0.825 -- Timer Y-Position


--[Star Power-Up Optionen]--
CFG.STARPOWERUPDURATION = 20000
CFG.STARPOWERUPPICKUPDELAY = 10000
CFG.STARPOWERUPPOWER = 1.5
CFG.STARPOWERUPTOPSPEED = 7.5
CFG.STARPOWERUPMARKER = 42
CFG.STARPOWERUPFONTID = 7
CFG.STARPOWERUPMARKERSIZE = 1.0
CFG.STARPOWERUPLABEL = "STERN!"
CFG.STARPOWERUPACTIVEMARKER = 43
CFG.STARPOWERUPACTIVEMARKERSIZE = 4.0
CFG.STARPOWERUPACTIVATIONKEY = 29
--Marker-Color--
CFG.STARPOWERUPMARKERRED = 255
CFG.STARPOWERUPMARKERGREEN = 255
CFG.STARPOWERUPMARKERBLUE = 0

CFG.STARPOWERUPTEXTX = 0.395
CFG.STARPOWERUPTEXTY = 0.875
CFG.STARPOWERUPTEXTTIMERX = 0.395
CFG.STARPOWERUPTEXTTIMERY = 0.825


--[Fly Power-Up Optionen]--
CFG.FLYPOWERUPDURATION = 20000
CFG.FLYPOWERUPPICKUPDELAY = 10000
CFG.FLYPOWERUPMARKER = 40
CFG.FLYPOWERUPFONTID = 7
CFG.FLYPOWERUPLABEL = "FLYING!"
CFG.FLYPOWERUPACTIVEMARKER = 40
CFG.FLYPOWERUPACTIVEMARKERSIZE = 4.0
CFG.FLYPOWERUPJUMP = true -- true = vehicle jumps by using the Powerup for the first time
CFG.FLYPOWERUPJUMPHEIGHT = 35.0 -- how high the vehicle jump (if CFG.FLYPOWERUPJUMP is set to true)
CFG.FLYPOWERUPGRAVITYREDUCEAMOUNT = 8.5 -- higher value = slower falling
CFG.FLYPOWERUPACTIVATIONKEY = 29 -- Key to activate Parachute (default 29 = "B")
--Marker-Color & Text Position--
CFG.FLYPOWERUPMARKERRED = 0
CFG.FLYPOWERUPMARKERGREEN = 0
CFG.FLYPOWERUPMARKERBLUE = 255

CFG.FLYPOWERUPTEXTX = 0.395
CFG.FLYPOWERUPTEXTY = 0.825
CFG.FLYPOWERUPTEXTTIMERX = 0.395
CFG.FLYPOWERUPTEXTTIMERY = 0.775

--[Greenshell Power-Up Optionen]--
--CFG.GREENSHELLPOWERUPDURATION = 20000 -- using ammocount instead of timecount (CFG.GREENSHELLPOWERUPMINBULLETS & CFG.GREENSHELLPOWERUPMAXBULLETS)
CFG.GREENSHELLPOWERUPPICKUPDELAY = 10000
CFG.GREENSHELLPOWERUPMARKER = 41
CFG.GREENSHELLPOWERUPFONTID = 7
CFG.GREENSHELLPOWERUPLABEL = "GREEN\nSHELL!"
CFG.GREENSHELLPOWERUPACTIVEMARKER = 41
CFG.GREENSHELLPOWERUPRANDOMBULLETS = true -- Random Ammo (1-3)
CFG.GREENSHELLPOWERUPMINBULLETS = 1 -- Minimum Ammo Greenshell
CFG.GREENSHELLPOWERUPMAXBULLETS = 3 -- Maximum Ammo Greenshell
CFG.GREENSHELLPOWERUPFIXBULLETS = 3 -- Set CFG.GREENSHELLPOWERUPRANDOMBULLETS to false if you don't want to use Random Ammo
CFG.GREENSHELLPOWERUPACTIVEMARKERSIZE = 1.0
CFG.GREENSHELLPOWERUPACTIVATIONKEY = 29 -- Key to activate Parachute (default 29 = "B")
--Marker-Color & Text Position--
CFG.GREENSHELLPOWERUPMARKERRED = 0
CFG.GREENSHELLPOWERUPMARKERGREEN = 255
CFG.GREENSHELLPOWERUPMARKERBLUE = 0

CFG.GREENSHELLPOWERUPTEXTX = 0.395
CFG.GREENSHELLPOWERUPTEXTY = 0.825


--[Random Power-Up Optionen]--
CFG.RANDOMPOWERUPDURATIONTOCHOOSE = 5000
CFG.RANDOMPOWERUPPICKUPDELAY = 10000
CFG.RANDOMPOWERUPACTIVEMARKER = 32
CFG.RANDOMPOWERUPACTIVEMARKERSIZE = 1.0
--Marker-Color--
CFG.RANDOMPOWERUPMARKERRED = 0
CFG.RANDOMPOWERUPMARKERGREEN = 0
CFG.RANDOMPOWERUPMARKERBLUE = 0


--EXAMPLE POWER-UP--
--[[                  
CFG.EXAMPLEPOWERUPMARKER = 28 -- MarkerTypeDebugSphere (https://docs.fivem.net/docs/game-references/markers/)
]]--


powerUps = {
  {
    name = "Nitro_powerup",
    spawnPoints = {
      {x = -21.5, y = -3096.0, z = 11.2, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
      {x = -21.5, y = -3086.4, z = 11.2, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
      {x = -31.6, y = -3169.3, z = 16.17, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
--Rainbow-Road
    --{x = 5733.6, y = -10760.3, z = 299.7, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
{x = 5747.4, y = -10856.1, z = 299.7, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
{x = 5730.6, y = -10384.7, z = 294.4, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
{x = 5727.5, y = -10388.0, z = 294.4, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
{x = 5724.1, y = -10391.2, z = 294.3, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE},
            --[testmarker]--
      --{x = -3462.07, y = -659.2, z = 55.3, id = CFG.NITROPOWERUPMARKER, duration = CFG.NITROPOWERUPPICKUPDELAY, cr = CFG.NITROPOWERUPMARKERRED, cg = CFG.NITROPOWERUPMARKERGREEN, cb = CFG.NITROPOWERUPMARKERBLUE}
    }
  },
  {
    name = "Star_powerup",
    spawnPoints = {
      {x = -112.1, y = -3161.2, z = 17.4, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
      {x = -115.0, y = -3182.9, z = 17.1, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
      {x = -33.7, y = -3102.9, z = 16.2, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
--Rainbow-Road
{x = 5729.5, y = -10760.3, z = 299.7, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
{x = 5733.4, y = -10760.3, z = 299.7, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
{x = 5725.4, y = -10760.3, z = 299.7, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
{x = 5751.0, y = -10856.6, z = 299.7, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
{x = 5763.6, y = -10471.0, z = 311.3, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
                  --[testmarker]--
       {x = -3462.07, y = -659.2, z = 55.3, id = CFG.STARPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY, cr = CFG.STARPOWERUPMARKERRED, cg = CFG.STARPOWERUPMARKERGREEN, cb = CFG.STARPOWERUPMARKERBLUE},
    }
  },
  {
    name = "Fly_powerup",
    spawnPoints = {
      {x = -144.4, y = -3168.6, z = 17.07, id = CFG.FLYPOWERUPMARKER, duration = CFG.FLYPOWERUPPICKUPDELAY, cr = CFG.FLYPOWERUPMARKERRED, cg = CFG.FLYPOWERUPMARKERGREEN, cb = CFG.FLYPOWERUPMARKERBLUE},
      {x = 701.8, y = 961.6, z = 382.2, id = CFG.FLYPOWERUPMARKER, duration = CFG.FLYPOWERUPPICKUPDELAY, cr = CFG.FLYPOWERUPMARKERRED, cg = CFG.FLYPOWERUPMARKERGREEN, cb = CFG.FLYPOWERUPMARKERBLUE},
                  --[testmarker]--
      --{x = -3462.07, y = -659.2, z = 55.3, id = CFG.FLYPOWERUPMARKER, duration = CFG.FLYPOWERUPPICKUPDELAY, cr = CFG.FLYPOWERUPMARKERRED, cg = CFG.FLYPOWERUPMARKERGREEN, cb = CFG.FLYPOWERUPMARKERBLUE},
      --{x = -1586.3, y = -1146.5, z = 1.7, id = CFG.FLYPOWERUPMARKER, duration = CFG.FLYPOWERUPPICKUPDELAY, cr = CFG.FLYPOWERUPMARKERRED, cg = CFG.FLYPOWERUPMARKERGREEN, cb = CFG.FLYPOWERUPMARKERBLUE}
    }
  },
  {
    name = "Greenshell_powerup",
    spawnPoints = {
      {x = 702.4, y = 920.8, z = 382.2, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
      {x = 719.8, y = 911.6, z = 382.2, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
      {x = -30.0, y = -3103.0, z = 15.6, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
                        --[testmarker]--
      --{x = -3462.07, y = -659.2, z = 55.3, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
--Rainbow-Road
{x = 5741.5, y = -10846.25, z = 280.9, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
{x = 5743.8, y = -10855.7, z = 299.7, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
{x = 5759.5, y = -10469.1, z = 311.3, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
{x = 5767.3, y = -10472.5, z = 311.3, id = CFG.GREENSHELLPOWERUPMARKER, duration = CFG.GREENSHELLPOWERUPPICKUPDELAY, cr = CFG.GREENSHELLPOWERUPMARKERRED, cg = CFG.GREENSHELLPOWERUPMARKERGREEN, cb = CFG.GREENSHELLPOWERUPMARKERBLUE},
    }
  },
  {
   name = "Random_powerup",
   spawnPoints = {
      {x = -22.4, y = -3033.8, z = 16.62, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
                        --[testmarker]--
      --{x = -3462.07, y = -659.2, z = 55.3, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
--Rainbow-Road
    --{x = 5726.7, y = -10760.3, z = 299.7, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5739.1, y = -10843.5, z = 280.9, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5737.0, y = -10840.3, z = 280.9, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5783.0, y = -10607.0, z = 284.9, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5786.8, y = -10606.4, z = 284.9, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5790.7, y = -10605.7, z = 285.0, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5801.3, y = -10543.3, z = 322.7, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5797.4, y = -10543.6, z = 322.7, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5793.4, y = -10544.0, z = 322.7, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},

{x = 5764.0, y = -10462.5, z = 300.3, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5759.9, y = -10462.3, z = 300.3, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
{x = 5755.4, y = -10461.8, z = 300.3, id = CFG.RANDOMPOWERUPACTIVEMARKER, duration = CFG.RANDOMPOWERUPPICKUPDELAY, cr = CFG.RANDOMPOWERUPMARKERRED, cg = CFG.RANDOMPOWERUPMARKERGREEN, cb = CFG.RANDOMPOWERUPMARKERBLUE},
    }
  },

  --[[hier kommt das EXAMPLE POWER-UP--
    {
    name = "EXAMPLE_powerup",
    spawnPoints = {
      {x = 8.35, y = 8.41, z = 8.4, id = CFG.EXAMPLEPOWERUPMARKER, duration = CFG.STARPOWERUPPICKUPDELAY}
    }
  },
  ]]-- weitere Power-Ups definieren
}

also please checkout my other scripst:
Rock am Ring [FREE]
TV on Car [FREE]
Airstrike [FREE]
Helicopter Autopilot [PAID]
Simple Coord Showing [FREE]
Mikrolai Singleplayer Mission 01 [PAID]

Code is accessible No, only config
Subscription-based No
Lines (approximately) ~700
Requirements PlayCustomSounds if you want Soundeffects
Support as good as possible
2 Likes

The free scripts need to be source code.

1 Like

thx for your reply! :slight_smile:
its not free its a demo and as far as I know I can do with my code whatever I want to.
I know most of people want it for free but put yourself in my position… it was a lot of work and many developers on this forum do it the exact same way.

Want to say that to the cfx mods that they won’t care
You need to have the code accessible and uploaded up the forums or github

Hi thx for your reply! :slight_smile:
you’re free to do that but I don’t really get it what you mean with that.

the code is uploaded to the forum itself and accessible. it’s just “copy protected” like many developers on this forum do.

again I know people want this script for free but it was too much work.
you can go ahead and report me to the mods. If they will delete this post it’s ok for me… then there is no free Demo anymore just the paid one… :frowning:

instead of create 2 post you can add in your main post that there is a Demo so they can try.

Hi there and thx for your reply! :slight_smile:

I just want to seperate it for upcoming Features and that people can see that they can get a full functional Demo copy of the script with some limitations.

of course that’s a posibility but I’m very sad to see if you give somebody an inch he will take a mile …you know… :confused: it’s still a full working script where you can set 5 Powerups for each type and every client will get them seperate… so that should be enough to make at least e.g. the “Skull-Kart” or “Rainbow-Road” Map fully functional and that for free.

nice scam

that’s what I mean… you don’t even know how much effort it is… I flagged your post and if you think I’m a scammer you didn’t even recognize all the free stuff I did before… :disappointed_relieved:

thx that you’re one of them that confirming what I said above :joy:

ok will discontinue the free version :slight_smile:

Guys it’s called “intellectual property”. There is no dependency on ANY script or something. So it’s all the OP’s programming - so he has the copyright to the code - and can share it or leave it. You are free to program the same thing as OP did - maybe then you understand what he means with “a lot of work”. And as OP said it’s not a free script - it’s a demo of his paid script - so he’s not obligated to share the Code cause the script/project is PAID.

It saddens me, that someone puts his heart and soul in such a Project. And instead of making it “PAID” by default, he decides to give you a free but limited Version to try BEFORE you buy.

And all you do is trying to scam him for his intellectual property. If you want the Code you can have it. Buy the PAID version. Simple as that. But now you have another skilled programmer who isnt willing to produce scripts or even give them out for free anymore…

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You don’t even know what a scam is don’t you ?

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don’t waste your time responding to people who just want free scripts and steal ideas. It’s a great script with a lot of potential. I wanted to let you know that in this version all users see the icons if a single user grabs a powerup. I mean, I’m playing on Mario’s map, I grab a green shell. the green shell icon appears to all users of the server
Also, you could add the arena wars poweups. being able to the cars to drop bombs for the back of the car, or puddles of oil

Hi there,
thx for your reply.

So you pick one up and every one can see it? that was intentioned (sync so you can see wich player got wich powerup) or do u mean u pick one up and every one got the same logo above his character?

Maybe I will do this in the future. I didn’t know how to use these natives right and have to look some deeper into it to do it right.

nono if I pick a green shell, everyone in the server has the green sheel icon i his own head

hmmm weird…
I tested it again and everything works fine (DEMO)