Go to the “esx_mechanicjob/client/main.lua” and below all paste this:
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
Citizen.CreateThread(
function()
while true do
Wait(0)
if IsControlJustPressed(1, Keys["M"]) and IsControlPressed(1, Keys["LEFTSHIFT"]) then
if ESX.PlayerData.job.name == 'mechanic' and not isDead then
local playerPed = PlayerPedId()
local vehicle = GetVehiclePedIsIn(playerPed, true)
local towmodel = GetHashKey('flatbed')
local isVehicleTow = IsVehicleModel(vehicle, towmodel)
if isVehicleTow then
local targetVehicle = ESX.Game.GetVehicleInDirection()
if CurrentlyTowedVehicle == nil then
if targetVehicle ~= 0 then
if not IsPedInAnyVehicle(playerPed, true) then
if vehicle ~= targetVehicle then
AttachEntityToEntity(targetVehicle, vehicle, 20, -0.5, -5.0, 1.0, 0.0, 0.0, 0.0, false, false, false, false, 20, true)
CurrentlyTowedVehicle = targetVehicle
ESX.ShowNotification(_U('vehicle_success_attached'))
if NPCOnJob then
if NPCTargetTowable == targetVehicle then
ESX.ShowNotification(_U('please_drop_off'))
Config.Zones.VehicleDelivery.Type = 1
if Blips['NPCTargetTowableZone'] then
RemoveBlip(Blips['NPCTargetTowableZone'])
Blips['NPCTargetTowableZone'] = nil
end
Blips['NPCDelivery'] = AddBlipForCoord(Config.Zones.VehicleDelivery.Pos.x, Config.Zones.VehicleDelivery.Pos.y, Config.Zones.VehicleDelivery.Pos.z)
SetBlipRoute(Blips['NPCDelivery'], true)
end
end
else
ESX.ShowNotification(_U('cant_attach_own_tt'))
end
end
else
ESX.ShowNotification(_U('no_veh_att'))
end
else
AttachEntityToEntity(CurrentlyTowedVehicle, vehicle, 20, -0.5, -12.0, 1.0, 0.0, 0.0, 0.0, false, false, false, false, 20, true)
DetachEntity(CurrentlyTowedVehicle, true, true)
if NPCOnJob then
if NPCTargetDeleterZone then
if CurrentlyTowedVehicle == NPCTargetTowable then
ESX.Game.DeleteVehicle(NPCTargetTowable)
TriggerServerEvent('esx_mechanicjob:onNPCJobMissionCompleted')
StopNPCJob()
NPCTargetDeleterZone = false
else
ESX.ShowNotification(_U('not_right_veh'))
end
else
ESX.ShowNotification(_U('not_right_place'))
end
end
CurrentlyTowedVehicle = nil
ESX.ShowNotification(_U('veh_det_succ'))
end
else
ESX.ShowNotification(_U('imp_flatbed'))
end
else
ESX.ShowNotification('You not are mechanic')
end
end
end
end)