Can you do a pull request on github? I’ll accept it and push it trough the main release
Some props are duplicated, I’ve been fixing that lately and I have a fix with less than 2.000 props.
The main issue right now is that I don’t have much time to fix it.
Regarding splitting the maps, I did since FiveM had issues streaming 1 big Ymap, some objects stopped appearing to people. The fix was to divide the maps.
im new to fiveM and i just started on this site a few weeks ago, ive been working on fixing trees in the project. i have no idea how git works mostly xD i just got lucky enough to figure out how to post my map lol. ive looked at the ymaps i can see why its gonna take a while to get these maps more optimised. Ive been editing them in codewalker. imo splitting the maps up is a better option incase someone has a set up on their server where one of the maps might interfere.
as far as the tunnel goes i had the same problem with the props bugging out. i think theres just too many props in the file but idk ill try and figure it out. im also building a zombie server while doing this xD.
me too xD building a zombie server
MY HUD IS LOVELYY !
with the infection bar
I’m fully back at the project. Everything is going ok for now.
I’m looking for someone that understands about MLO to help out in the map. please contact me .
[ CHANGELOG ]
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Optimized some props up north
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Fixed the tunnel (Didn’t actually fixed it. Just covered the entrances til someone helps me fix it)
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Optimized Humane Labs (still need to fix interior bug)
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PROJECT CHANGELOG - 0.3
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Added CodeWalker project File to anyone willing to help.
Note: Anyone that wants to help please do a pull-request on github. I’ll be looking towards contributors.
Been having crashes a lot due to building pool size any way to fix this my milsim runs this mod but everyone keeps crashing
Hey there, could you please send me your crash reports?
I dont know if anyone else has gone through the ymap’s but DeadOrAlive2 is a shitshow… out of 10 ymaps only m1 m2 m3 and m6 are not duplicates…
I’ve fixed pretty much 60% of the map plus made a few additions. As of now I’m keeping it private till it’s 100% complete.
I’m now working with a team to fix the map but it was requested to keep this private.
did you find your problem with the tunnel and your metro entrance? i think you shhold have done an ytyp in the correct rooms. it´s not streamable in an ymap. Greetings from germany
hello it is grate if you need help i can help for free just let me no ?
Release it ty very much
How do you install the map? I’m using qb core but i’ve disabled modes involving their maps and ensured your files but still nothing sort of new to five-m dev myself.
Does IPL stands IP Lock…Looking to give this a try in a few days
Nice project
Final Update was done. Huge thanks to Savolent for fixing the entire map.
The update is now live on github
Well I didn’t do the entire map, but I had a lot of fun working on these maps and expanding the scope of the apocalypse project! I was going to make them for my server anyways, and I kept the best ones for myself
Without you the community wouldn’t have this project updated. I like to see the community involved in terms of distributing good content for free for the sake of future projects.
We both have our different ideas and are working on 2 different servers, but our cooperation will show that even different teams can cooperate and make the best out for the community.
Huge thanks once again, The Apocalypse Project lives for a bit more due to your update.