So, I’d made a lot of mistakes in my original repository however we’ve been discussing scenarios in the codewalker server and over on the cfxre GitHub and figured it out. @Jaaybops_Media
I have since updated my GitHub repository to a proper working method, which includes a modified stables.ymt aka Madrazo’s Ranch, downtown construction to remove some construction workers near the broken wall, as I have files to fix walls around the job center, courtesy of @LUKY00010, and the MRPD as it is an extremely popular location and many people have custom MLOs there.
Credit goes to d-bub for the discovery of the required
data_file "SCENARIO_POINTS_OVERRIDE_PSO_FILE" "sp_manifest.ymt"
Long story short about PSO, is that allows proper data format to be used rather than “fake” ymt files, which translates in ability to stream particular scenario files. No longer do we need to stream 100+ scenarios / all just to keep the server from crashing, or to remove triathlon, paparazzi, clapping cheering related scenarios.
Info Regarding sp_manifest.ymt
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compcache:/server_scenarios/
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“compcache” = Means the streamed file is “custom/modified”
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“/server_scenarios/” = Is where the scenario file is stored, NOT A VANILLA/unmodified file
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“stables” = File name without extension, do not use uppercase or spaces if you stream a custom file name
- Using the same name as a default original GTA 5 scenario, will override the original scenario
Chains & Clusters
Select the NoSpawn flag, then throw them under the map so they don’t visibly obstruct anything
Vanilla Unicorn and other scenarios have been modified for people who may have a custom MLO in that area, however they may still need to modify the ymaps themselves, to add or remove cargens.