🟢 [Standalone] K_HULK | Be The Incredible Hulk!

Ever wanted to be the Incredible Hulk?

Well now you can be the awesome Incredible Hulk!
in fivem sorry not figured out gamma radiation works yet

Controls/Powers 🟢 Hulk Smash: [LEFT CLICK] (Changeable)

:green_circle: Super Run: [LEFT SHIFT] (Changeable)

:green_circle: Toggle Crosshair: [CAPS] (Changeable)

:green_circle: Use Ability: [E] (Changeable)

:green_circle: Switch Ability: [LEFT/RIGHT Arrow] (Changeable)

Turn into hulk: /hulk command!

This script uses ace perms:

add_ace group.admin hulk allow

Triggers/Functions are provided to create your own ways to enable the hulk i.e you could setup a useable item in a RP Framework!

:zap:Resmon: 0.00-0.15

Note: The hulk model used in the video/screenshot’s is not mine or provided with this script you will have to supply your own.

Script showcase!

Buy:
Get your smash powers here!

Code is accessible No, Configurable Config/Functions
Subscription-based No
Lines (approximately) 900
Requirements Optional interact-sound
Support Yes
1 Like

Is posible to change for other Ped model?

Yes, You can use what ever model you like!

can i set the duration ?
and people can use item to be the hulk

Where can i buy/download this hulk model shown in video?

Should be possible and yes a you can use the provided trigger with a useable item :slight_smile:

I got it from GTA5Mods i just went on that site and searched for hulk and it was the first one that popped up :slight_smile:

1 Like

wait for update :slight_smile:

If i buy, can you help me to integrate the ped in the script or what do i have to make it work? i will also use this ped from gta5mods.

1 Like

You just need to supply a ped spawnname inside the config and if you don’t get it i’ll help you, the support link is in the config :slight_smile:

Looks cool, what exactly is available for editing?

How does it look for other players? Not sure if its onesync related but i’ve tested something like this before and it caused really bad stutters for my ped model in other player games.

Config Snippet:

Hulkfig.Variables = {
  usingCustomPed = true,
  model = `Hulk`,
  useScreenEffect = 1,
  usingInteractSound = true, -- you must add the sounds to interact-sound\client\html\sounds
  soundEffects = {
    'hulkfling', -- set
    'transform', -- set
    'scream1', -- dynamic
    'scream2', -- dynamic
    'scream3', -- dynamic
  }
}



Hulkfig.Controls = {
  SuperRun = 21, -- Left Shift
  StillJump = 22, -- SpaceBar
  HulkSmash = 24, -- Left Click
  ToggleCrosshair = 217, -- Toggle Hulk Crosshair for abilities
  RightSwitch = 175, -- Switch Ability
  LeftSwitch = 174, -- Switch Ability
}

 function onBecomeHulk()
    -- code to execute when transforming
    -- here is where you could save your current ped before transforming to use when you leave
  end

  function onStopBeingHulk()
    -- code to return ped to last outfit
  end

  function CustomAbilities() -- looped
    --you could add misc stuff here
  end
2 Likes

Isnt this against the new TOS?

I’m not selling any models, just a script inspired from the hulk :stuck_out_tongue:

1 Like

this is awesome

1 Like

Could this be made to be modified to disable the smash entirely (less damage) and be used with a monster type ped (like a werewolf or something)?

Yup! sorry for late ass reply 0-0

no script on tebex.
wanna buy open version if you sell

Can you send me the Script?