AN Interaction Menu | GTA VI Inspired Interaction Menu
This is a development resource so you will need some basic coding knowledge to implement it with your scripts but soon I will be releasing scripts that will make use of this tool.
Showcase:
Link to the video ( Just in case )
Config.lua
Features
- Clean and interactive Menu with sounds and animations
- Menu can be created for either an entity or coords
- You can add as many actions as you want as long as they fit in your screen
- You can add multiple Interaction Menus as long as you hide the one before
- Fully optimized with fast response and complete efficiency
- Extended support will be provided to everyone who buy the script
- Menu will show based on the specified distance ( check the template below )
- Actions can be set-up to be triggered based on specific distances ( check the template below )
- Easy to use ( check the template below )
How to use?
Adding an Interaction Menu:
exports["an_interMenu"]:add({
entity = entity, -- if you want to show the interaction menu on an entity, then use this and comment the one below
coords = coords, -- if you want to show the interaction menu on specific coords, then use this and comment the one above
actions = { -- check the demo on the client.lua for more information
[1] = {key = "X", label = "label", event = "SVevent:name", type = "sv", args = { entity = targetEntity }, useDist = 1.5 },
[2] = {key = "Y", label = "label", command = "command args1 args2 args3", useDist = 3.0 },
[3] = {key = "E", label = "label", event = "CLevent:name", type = "cl", args = {}, useDist = 6.0 },
},
showDist = 8.0,
offset = {x = 1.0, y = 2.0, z = 1.0}, -- this is used to set an offset for the menu when using an entity
handle = "something_unique_14581" -- a unique name ( must be different each time you add a new menu ) - used to identify interaction menus
})
Hiding an Interaction Menu:
exports["an_interMenu"]:hide("something_unique_14581") -- use the same unique name that you typed when adding the interaction menu
Download now for €11.99 Only
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | ~ 600 |
Requirements | N/A |
Support | Yes via dc |