Welcome to Renewed Fuel, the most advanced fuel and gas station script for FiveM.
Renewed Fuel aims to replace all Fuel Scripts which are made with age old techniques such as Vehicle decors, therefor our fuel system uses Statebags which makes our sync one of the best on the market.
Renewed Fuel also has ownable gas stations and oil rigs, look below for a couple of our highlighted features.
Features:
General
Optimized (0.00ms idle, and 0.01ms on use, less than 1 MiB ram usage regardless of frameworks)
Multi Framework support ESX/Ox/QBCore/QBox
Fully secure, no more having to worry about cheaters giving themself money!
Fully translatable (english translation included)
Build in brand new fuel system utilizing statebags meaning that the sync is now next level.
Multi fuel types system, which can give different effects
Able to have a driver and someone fuel the vehicle at the same time.
Chance for vehicles to blow up IF being refilled while engine is running.
Fully synced Nozzles and Ropes
Gas Stations
Admins can create/modify stations while ingame.
Integrated Gas stations logs to see everything the employees are doing.
Build in society fund for the gas stations.
Build in job system for gas stations.
Able to change prices per fuel pump
Upgrades per fuel pump
Oil tanks that can be purchased and upgraded to carry more oil.
Oil Rigs
Oil Rigs are synced across all players
Oil Rigs comes with synced animation to reflect speeds
Oil Rigs comes with build in storages
Oil Rigs have 2 build in crude oils (Low and High) quality!
Oil Rigs can be placed by admins
Players can transfer access to each rig
Oil Field
Oil field Controllers (Storage, Distillery and Blending Pool)
Storage have unlimited storage for oil rig crude oils and gasoline
Configurable recipes to deter main rates and gasoline types
Able to extract gasolines into barrels to be used for gas stations
Synced sounds for player making fuel
PreviewHere Purchase EscrowedHere Get our SubscriptionHere DocumentationHere
Loving the idea of this - currently using project charmasos fuel management script.
Question regarding the gas station ownership… does an admin set up a location, then theres a buy/sell blip for a player to buy and own it? or how does that part of the script work?
Ideally i dont want staff having to set people as the owner and remove people as the owner as that causes work for them. player fully managed (ie ability to buy and sell at their desire) would be great!
Our staff have enough on their plate as it is, and we are actually switching away from a mechanic script that was similar, where it requires them to not only setup - but then continue to maintain who the boss is as they buy/sell the property.
So anything that adds to their plate, is a no no lol.
The ability for an admin to make the property - then from that point a player can then buy/sell it - perfect!
Just gotta make sure 2 players cant accidently buy the same gas station