[RELEASE] [VOIP] pma-voice - Voice Chat using FiveM's built in mumble server

everything is functioning but when we use radio or phone the mouth animation shows but we cant hear the people talking at all, but just a normal talk it works. also does this required an updated artificats?

Hello,

Can you describe some troubleshooting techniques we can do to narrow down issues?

We’re running the latest pma-voice on artifacts (3666) on 2060 build, native audio - and we seem to have very sporadic issues amongst our community. We have around 120 people in the server, and there are a random amount of people who will sometimes have an issue where they have to turn their voice on and off again.

So the person will be speaking fine, and to the other person, they suddenly stop. The person speaking realizes once someone says “hey you stopped talking.”

This leads them to go into GTA Settings, flick voice off and on - and everything is fixed.

For some people it never happens. For others it happens every 10 minutes.

Some things we’ve tried:

  1. Checking GPU Usage
  2. Turning on vsync (seems to help some people?)
  3. Turning off any graphics mods
  4. Turning off any audio mods (voice changers).

Nothing seems to be correlating. Any suggestions? Was thinking about an external mumble server but… seems unstable.

@AvarianKnight - what artifacts are you running?

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Hello, I have a problem, I installed the pma-voice and the rp-radio normally, but at the time of entering my server nobody listens to anybody, I don’t know why, could someone help me?

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This problem was up also in mumble-voip, so is something more generic

Don’t really have many ways to debug what you’re describing, There have been multiple changes recently (they’re on canary currently IIRC) to hopefully help with the issue that you’re describing.

There are a few debug options provided with pma-voice with the log levels, though none will probably help here.

Hi, we have this as error, do you have a solution?

The in-game voice system is working fine, but the radio is not.
We have well import rp radio!

can i make rp radio as item for the players?

Not quite sure how you expect me to help you with your radio when your radio is closed source.

Yes you can, but you would have to do it.

any info about doing it pleasE?
thanks!!

Should I do anything about this?
What do you mean by a closed source?
Thank you for your help…

That’s just debugging? They mean nothing

how do i disable radio when player is dead?

Should be that way by default, they might still hear the ending click, but when dead they shouldn’t be able to talk at all.

If you use custom death stuff then you can modify line 112-120

--- check if the player is dead
--- seperating this so if people use different methods they can customize
--- it to their need as this will likely never be changed.
function isDead()
	if GetResourceState("pma-ambulance") ~= "missing" then
		if LocalPlayer.state.isDead then
			return true
		end
	elseif IsPlayerDead(PlayerId()) then
		return true
	end
end

Thank you! <3

Hello bro, I’m a bit of a layman in these matters, do you have any radio that works with pma-voice for me to test?

radio donts works too :confused:

Works perfectly with the rp-radio. The voice sound is better than the mumble-voip script.

We got freeze on the server.

when freeze, the Time warning is more than 9.20ms …
Screenshot_13
After the freeze it is between 0.02 and 0.04ms.

  • Server Version: 3539

You are doing a good job and I appreciate that, there will be a follow-up update soon? Are you working on this problem?

Thanks to you.

Can you do profiler record 150 and provide the profiler?

@AprendiiZFS @kurl4n I’ll look into rp-radio not working here in a little bit, though rp-radio should work fine, the default key is just Left ALT