Working great here too! Silly question but are you sure the other vehicle has extras? I say this because I thought that too but it is because the other vehicle did not have any extras lol
ill check in the console
there are no errors from what i can see
@Kevinsch1
That is weird, that means the resource, at least, didn’t crash
Like @daniel992 pointed out, are you sure the vehicle you checked in has extras?
Yeah it is. But that makes no sense since MenuPool:Clear() is available in NativeUILua, so this should work…
Are you sure you are using the latest version of NativeUILua?
yes i deleted the version i had and went and downloaded the latest version like you said to do
Did you take the latest release or did you downloaded the latest source?
Just to be sure, this is the version it works with: NativeUILua.zip (55.5 KB)
ill check and let you know what happens
i checked not getting that error now but nothing comes up when i get in another car nevermind error came back up for me
Ok, lets get this into dms, enough spam for this thread
@ Flatracer
Suggestion:
add this to the updated version like you did way back. the current 2.1.2 lets cars be able to repair themselves using the menu, added from you. GetVehicleBodyHealth(GetVehiclePedIsIn(GetPlayerPed(-1), 0), -1) >= 1000
if ((GetIsControlJustPressed(VEM.KBKey) and GetLastInputMethod(2))) and ((VEM.OnlyForAdmins and IsAdmin) or not VEM.OnlyForAdmins) and GetVehicleBodyHealth(GetVehiclePedIsIn(GetPlayerPed(-1), 0), -1) >= 1000 and MenuExists then
MainMenu:Visible(not MainMenu:Visible())
end
This won’t let you open the menu if the car is damaged.
I was trying to figure out why my f7 menu was spitting out error but it was just I had billing set to f7 as well (I need coffee). Hopefully this will help.
anyone else getting a crazy hitchwarning with this plugin now? it started no too long ago, slows games way down
any way to make this not repair the vehicle
Would it be like disable when you activate a modification the car will not be repaired
Updated to v2.1.3
- Added a new config option to enable/disable automatic vehicle repair when enabling an extra