I remembered that someone once asked about Trains, so here it is, some trains… well, one train, one big train, it has a couple of spawn location and spawns when a session is created ( e.g. someone joins if the session was empty).
Sadly i didnt have time to test it yet, but here you go anyways!
Second update, just a small fix because i forgot to change some stuff from debugging, have fun!
oh, also FXServer support, great stuff
Update 1 - Trams
And its already time for our first update, this one introduces trams in the city and actual drivers, just redownload the zip and overwrite the old files, have fun!
because attaching blips to elements via networking is painful and i cant be asked, i made a workaround to that tho.
Basically how it works is you create the blip with pre-set coordinates on the client side and keep updating the coordinates via events
so:
client create blip > host sends coords to server > server distributes them to clients
In this particular case, the consensus view appears to be, however, that the correct expression is ‘can’t be arsed’ and the other one (‘can’t be asked’) would be a re-interpretation
And its already time for our first update, this one introduces trams in the city and actual drivers, just redownload the zip and overwrite the old files, have fun!