This script allows you to lie down on the bed.
Disable animation: F1
Working with: Pillbox Hospital Interior (MLO) and Pillbox Hospital by Jobscraft
This script allows you to lie down on the bed.
Disable animation: F1
Working with: Pillbox Hospital Interior (MLO) and Pillbox Hospital by Jobscraft
Is there a possibility that can be done so when lying down there is something that shows that you have to press F1 to get up??
Iâm almost 100% sure 2 versions of this were already released.
Look into âDrawTextâ
nice love your work
Add this on line 34 of Main.lua to add instructional holographic text for getting out of the bed
elseif OnBed then
local BedCoords = GetEntityCoords(CurrentBed)
Draw3DText({x = BedCoords.x, y = BedCoords.y, z = (BedCoords.z+1)}, 'Press ~g~[F1] ~w~to get up', 0.35)
He does not stop lying down properly
you need to press F1 to get up ,
i think it would be better to change get up button to E
i made some edit so you can getup with E and disable X button
Citizen.CreateThread(function()
while true do
Citizen.Wait(5)
if CurrentBed ~= nil and IsControlJustReleased(0, 38) and not OnBed then
local PlayerPed = PlayerPedId()
local BedCoords, BedHeading = GetEntityCoords(CurrentBed), GetEntityHeading(CurrentBed)
LoadAnimSet('missfbi1')
SetEntityCoords(PlayerPed, BedCoords)
SetEntityHeading(PlayerPed, (BedHeading+180))
TaskPlayAnim(PlayerPed, 'missfbi1', 'cpr_pumpchest_idle', 8.0, -8.0, -1, 1, 0, false, false, false)
OnBed = true
elseif IsControlJustReleased(0, 38) and IsEntityPlayingAnim(PlayerPedId(), 'missfbi1', 'cpr_pumpchest_idle', 3) and OnBed then
ClearPedTasks(PlayerPedId())
OnBed = false
end
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if CurrentBed ~= nil then
if OnBed then
DisableControlAction(0, 323, true)
end
end
end
end)
I found the mistake. It was up to the resource âkrz_personalmenuâ if I turn this off it goes
what the hell dude this is pretty much the same as mine ( which may I add was done first) Pillbox beds
you have just changed the cords
thank youu
Where do you see the coords in my script? Or bed list?
as much as it coded different is still pretty much as what I released lol ⌠anyway nice job
Did a little update. On most RP servers, âXâ is the way most people cancel things, and âF1â is to open your phone, however, simply switching the control from F1 to X didnât work as the cancel event also checks if the player is doing the animation, which, when you press X, it does the hands up animation.
Anyone wanting to use X to cancel it, replace this:
elseif IsControlJustReleased(0, 73) and IsEntityPlayingAnim(PlayerPedId(), 'missfbi1', 'cpr_pumpchest_idle', 3) then
with this
elseif IsControlJustReleased(0, 105) and OnBed == true then
This basically just checks if they are on the bed or not, then X works fine to stand up. It will also mean that if someone cancels it some other way, the next time they put their hands up (with RPers tend to do a lot) it will set OnBed to false so they can use other beds and not accidentally teleport themselves to the bed by pressing E.
Canât you make a warehouse for hospital housing their goods inside And then people can come with medications and bandages and Mette kids because now you have made so much for the pill box so it could also fit in so that the doors open and then there was a leather in it because then one could get medicine down there https://gyazo.com/467af1fde9e58a327a4b4f26aea13cf1 https://gyazo.com/1bbad34d711a4cbd2a184ed79f992fbe hope you can do it good day:mask:
How i can change this? because i press E in the the hospital and the script teleport me to the bed hehe
yeah, this script is really broken. I deleted itâŚ
Could you make others using same feature for sofas beds benches chairs?
Example: Sofa and the apartment bed