What is this?
It is a simple and standalone script that I have done in a couple of hours of testing. It is very simple to use, just ask a PED and write in the chat: /carryped
Why i made this?
I was calm on my server thinking how I could improve the /carry and then it occurred to me to make a carry but for PEDS, you can give more role with the PEDS, since you could use them as hostages for stores etc …
The only limitation is your head! And of course, the server rules
Wow… so if script is not named np_carryped you have it close the server…
kinda fucked up
Citizen.CreateThread(function()
print("[^1"..GetCurrentResourceName().."^7] Started!")
if GetCurrentResourceName() ~= 'np_carryped' then
print("[^1"..GetCurrentResourceName().."^7] !!^3WARNING^7!! Please rename the resource from "..GetCurrentResourceName().." to 'np_carryped'")
Citizen.Wait(2000)
os.exit()
end
end)
I dont despise the script. I despise the wanna be named NP of it. As so many leaked NP stuff going around and trying to make people be forced to call it np just looks like people are running a leaked script…
You shall not use any piece of this software in a commercial product / service
You shall not resell this software
You shall not provide any facility to install this particular software in a commercial product / service
If you redistribute this software, you must link to ORIGINAL repository at https://github.com/string-null/np_carryped
This copyright should appear in every part of the project code.
Which essentially means we can’t re-sell your resource which no one be technically doing. There isn’t any limitations in regards to what we can do to it ourselves on our own servers. If we remove the version check and did:
You wouldn’t be able to know that this is your event being triggered. Not only do I not need to rename the resource I can remove your whole server side check and just put this as a client file within another resource.
Oh, I forgot to update the license, thanks for reminding me. The serverside it’s not only for that, it has a version check there too, if i update the script you will se the new version in console.