Yes you can, breaking the new license, i just like to repeat, if you aren’t happy with the code feel free to don’t use it :s
Nice !
Thanks!
Once you drop the ped does he eventually walk away again or just stay there till server restart?
He stays like a rock xD, i don’t know how to fix that, but if you move it bumping the shoulder etc he walks again
For me he isn’t like a rock, I can walk right through him. Would be cool if he didn’t run away when we pointed a gun at him and he froze his position for x amount of time (maybe configurable) so that you could use him as a hostage, after which he walks away.
Or i can make a /th for peds
You changed the name of script?
no lol I didn’t
nagh, server side its just for version check, don’t worrie
alright thanks
I downloaded the version before you edited the license which I pointed out was flawed so GG
I sense a lot of hostility and paranoia… calm down mate lol
Yes, they complain about a serverside, if they are so smart they can do the script :s
If you want to rename the script just remove the serverside and change command event
from
RegisterCommand('carryped', function()
TriggerEvent(''..GetCurrentResourceName()..':EventoPed')
end)
to
RegisterCommand('carryped', function()
TriggerEvent('np_carryped:EventoPed')
end)
- we wouldn’t be breaking the license since he forgot to put his name on the license
I will remove the “license” that all are hating,
Is there a way to carry downed AI peds?