Maybe some other resource is conflicting? Can you try and see if it works just with LosSantosRemoved running?
i heave allready testet is but still the map is ther idk whats the problem
Any other resources running?
how can i make the cars spawn
What cars? You can try and add some car generators in your ymaps but this resource will overwrite the vanilla ones.
i tried brodie they dont spawn, if i remove the las santos map removal from my server they spawn then but with it they wont spawn at all
Vanilla vehicles can’t spawn because they are most likely unloaded by this resource, so either stream the models and mount their data files or use addon vehicles. That’s just how it is.
is there an updated way to use default LOD’s (buildings, housing, etc) with the removal script?
Hello there, thanks for this map.
It works well on my test server.
Is it possible to open this ressource in Codewalker like a project or a dlc, so I can add content like custom terrain and buildings ? Or do I need to make my custom content on the “normal” map inside Codewalker, and add your empty map + my custom content from my project on the server and it will just add it on top of the empty world ?
Thanks in advance…
I don’t think you can load this into codewalker, but you can disable the GTA map and build stuff from there:
Thanks, I was not aware of this option. It will be useful for working on custom maps.
Client sided NVE files. Extra vegetation, snow mountain. Remove them.
Thanks, wasn’t aware of that.
Will this mod also work with single player? Also, how can I load interiors so I can get rid of the map, but not it’s interiors. Anyways, looks like it’ll be useful.
As this resource is specifically made to be used on FiveM servers, for singleplayer I suggest you use the singleplayer mods to remove the map, and not this resource.
For interiors it’s a bit tricky, you would have to go in codewalker and gather files such as: YTYPs, YDRs, YMAPs, etc that make up the interior and stream them as you would with any other maps/props.
how can i keep cayo perico in ?
This doesn’t work on qbcore it just gets stuck on the loading screen
same …
Nobody said it did. I have no experience with frameworks but my guess is that they wait for something that was unloaded by this resource to finish loading - a deadlock. That’s probably why you never spawn in.