[Release] K9 SCRIPT [WORKING] [UPDATED]

Well K9-Defualt is going on all of the cars now !

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? what do you mean

The K9 name is “defualt” if i try and change it the script crashes. So the K9 will now be known as “defualt” LOL

lol yep, you can edit it to work if you able to

How in the client.lua?

Yes uncomments the identifier and put your steam hex ids in or code it to discord perms

I’ll probs use discord perms.

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Is there a way to make the dog go into the sit animation when it gets in the car? I’ve noticed that the dog ends up clipping through most models, but when you make the dog sit, it usually fixes the issue. Any help would be appreciated

Sry i use the Original because your version didnt work with follow and attack :frowning:

How do we remove the footer with your community name on there? It’s in the style.css but will not remove itself from the client upon updating.

we got the dog to attack, but it attacks us instead of the “suspect”

you could set a key bind for sitting in the code that may help you, or set it to sit when it gets in the vehicle

How can I change the skin of the ped for example if I change the shepherd for this? [How-to] German Shepherd / Malinois - K9 Dog 1.0.1

It appears to me by default with a police vest and brown and black

Nice script, just when i press f1 when i focus somebody, the script write default bite and the dog start to attack me

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Does anyone know of any way to use the Police K-9 model as an addon and have different variants of the dog? ie: different colours as well as police and sheriff harness

Ohhh Alright got it! Thank you!

How to i get the Dog to attack other people

Point at a person with a weapon and press E

It doesn’t attack other people it attacks me

Mk issue when you send the dog to attack a player it will attack you instead not 100% why but a pretty big bug!