[Release] K9 SCRIPT [WORKING] [UPDATED]

and here is release? because i cant find it just the old… if you can send link thanks

check k9 zip in the description

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hey guys works good well only two of the work but i have issue were the dogs attack and end up killing the AI is there away we can fix this

@Me_Frank so I was using this in my server and the biting script isn’t working. It was put in correctly and everything else works except the biting the dog will run-up to the person but won’t do a bite animation or anything. The biting won’t work on other players. Not sure about AI as we have them turned off in our server. Thanks for any help you can provide! Other than that small minor issue it’s a great script even if it isn’t originally yours.

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i found if u change the model the bite works 2 out of 4 of the dogs

release?

@Oh_No_Deano which model? I’ve been using the Husky

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Rotty and cant remember the other ( not at pc atm) you can also tell what one works by running if the dog is faster then you it works

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I have the issue the dog kills the ai is there a way we can change that

the script is more for a police k9 so I believe we may have only updated the Shepard so you might be able to copy the code from the Shepard to other dogs onto the other dogs

the dog should only do what you command it todo if you command it to kill ai it will,

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It’s on the original k9 post. It’s 2 github links. xmenu and k9.

Can u change the damage cos aim+f1 kills them and real K9s dont kill they take down

if you call the dog back after it strikes he wont kill the person

Yeah he still does he doesn’t come back till ped is down

is there anyway to only allow police to use K9 menu and not all the players?

Is there any way that you could make it so when you spawn the k9 it will have the different departments vests on it?

yeah he kills AI doesnt stop till AI is on ground please can we change/fix this

The Menu Crashes when you change the K9’s name.

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known issue with the old one aswell, its not something we used