Rename the folder to hologramspeed (WITHOUT uppercase letters).
Copy the hologramspeed folder to your server resources folder
Add start hologramspeed to your server.cfg
Restart the server
Update to v1.0.1
If you using v1.0.0 version and you want to update to v1.0.1, just delete the old folder and download this script again from Github, then rename the folder to hologramspeed (WITHOUT uppercase letters).
Convars
Name
Description
Type
Example
hsp_defaultTheme
The default theme applied to the speedometer
String
“default”
Commands
/hsp - Toggle the speedometer
/hsp theme <name> - Set the theme of the speedometer, the default theme is default.
/hsp offset <x> <y> <z> - Set the offset of the speedometer, leave xyz to blank will reset to default offset.
/hsp rotate <x> <y> <z> - Set the rotate of the speedometer, leave xyz to blank will reset to default rotate.
Example use: /hsp theme nve (Set the theme to nve, the theme for NaturalVision Evolved)
Key
The default key to display/hide speedometer is ~ (Above the Tab key)
You can change the key in your game settings
FAQ
Q: Why my speedometer is blurred?
A: You should remove your NVE Motion Blur mod and disable motion blur in the game settings.
Q: Why I can’t see the speedometer?
A: Make sure that you have installed the resource correctly. The name of your resource may not be compatible with NUI due to DNS name restrictions.
If I owned a drift server, this would be perfect, Although I won’t use it, This is fucking amazing! I hope you continue developing on this platform buddy!
Cool release and great work but there are many instances of best practice not being followed. Expect a PR soon to the git repo (PR merged! Cheers for the very quick response!)
Current improvements:
Fully static loading (no more hosting hologram.html yourself!)
In-game configurable keybinding (no longer based on default controls!)
Automatic metric/imperial detection based on user settings (and changing no longer requires you to restart your game!)
Improved javascript (no more jquery!)
Dramatically improved performance (currently sitting at 0.20ms average while the display is active, 0.01ms when inactive)
Theming! (nve is now a “theme”, you can change themes on the fly and new themes can be added easily by creating a file with editing being done via CSS variables)
Currently working on moving from CreateVehicle to CreateObject for the DUI anchor (so that resource reloads don’t crash your game due to reloading vehicle meta while you are in a vehicle) and forcing the display to be drawn on top of stuff like the map to make it more useful (and possibly some rotation to make it always visible to the camera)