[release] [free] | sharp-spawnselect [esx]

Hi!

This is my first ever NUI script for FiveM, and I’m very proud how this turned out.

The spawn selector can be used with these resolutions:

1920x1080
2440x1440
3840x2160

If you want to add more resolution supports, please do so.

I have no plans to update this script, but if there’s something scuffed, I’ll fix it.

A personal note to the one who’s gonna use this script:

Please do not remove the copyright, as this is something I’m proud of. I have set the color so low that it isn’t really possible to see the copyright, but please just leave it as it is.

The script is open for anyone who wants to change or do whatever you want to do with it.

Trigger this when you are spawning your character:

TriggerEvent("spawnselector:setNui", spawn)

Showcase

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20 Likes

This is amazing

1 Like

looks good bro

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Wow! This is soooo great!! Thank you for making this!!!

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My boi Zentrox out here with some :fire:. Good shit!

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Damn im impressed well done

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Would be great if you could show a wayto implement into kashacters also im having this where it will pop up as soon as load into my server ?

before you can even pick a character

Mouse is not showing at selecting map location

Sorry… fixed this, download newest release :slight_smile:

download newest release from git :smiley:

i trigger this in spawnmanager?

I have set this to my multicharacter, so whenever you have selected a character if you have a mulitcharacter ofc. For kashacters, the line you want to look after is in client and around at line 170.

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Did u find out?

Super sick! Thanks for making it free :slight_smile:

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No worries bro. Sick and tired that this community is basicly: if you don’t have money, then fuck off.

I want to make things free, and not paid. Ofc, I’m not shitting on someone, but you get my point hopefully.

1 Like

Looks sick!

1 Like

For triggering the event. Please read what I write.

If you have an kashacters multichar system, something 80% of ESX servers run on, please go to line around 170, to you see the event handler that looks something like this:

RegisterNetEvent('characters_cl:SpawnCharacter')
AddEventHandler('characters_cl:SpawnCharacter', function(spawn, isnew)
	TriggerServerEvent('es:firstJoinProper')
	TriggerEvent('es:allowedToSpawn')
	if isnew then
		IsChoosing = false
		SendNUIMessage({
        action = "displayback"
		})
		SetTimecycleModifier('default')
		camera()
	else
		SetTimecycleModifier('default')
		local pos = spawn
		Citizen.Wait(900)
		exports.spawnmanager:setAutoSpawn(false)
		TriggerServerEvent('sharp-logs:server')
		TriggerEvent("DoLongHudText", "Skatt er for øyeblikket satt til: 0%", 1)

		SHARPCore.TriggerServerCallback('sharp-skin:getPlayerSkin', function(skin, jobSkin)
			if skin == nil then
				TriggerEvent('skinchanger:loadSkin', {sex = 0})
				TriggerEvent('sharp-skin:openSaveableMenu')
			else
				TriggerEvent('skinchanger:loadSkin', skin)
			end
		end)
		

		TriggerEvent("spawnselector:setNui", spawn) -- THIS FIRES EVENT FOR SPAWNSELECT
		IsChoosing = false
		DisplayHud(true)
		DisplayRadar(true)
		Wait(500)
		TriggerEvent('sharp-emote:loadData')
	end
end)
end)```

Did you find out ? :face_with_monocle:

Any way you could make this standalone?

Just remove ESX bit :stuck_out_tongue: