Change line 480 till 490
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustReleased(0, Keys[‘F2’]) and GetLastInputMethod(2) and not isDead and not ESX.UI.Menu.IsOpen(‘default’, ‘es_extended’, ‘inventory’) then
ESX.ShowInventory()
end
end
end)
To:
–[[Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
if IsControlJustReleased(0, Keys[‘F2’]) and GetLastInputMethod(2) and not isDead and not ESX.UI.Menu.IsOpen(‘default’, ‘es_extended’, ‘inventory’) then
ESX.ShowInventory()
end
end
end)]]–
Yes its quite simple like i have done it just remove the functions from css and that will remove the design which is all you need to do right now because the 2nd inventory is not a working thing yet
If we drop a weapon on ground and pick it up it doesn’t appear in the inventory.
EDIT: Well i try with the PISTOLET it didn’t show in inventory but then I tryed with APPISTOL and it showed it back into the inventory after a few second