can i get an example of adding more loot? i see the section for weapons “weapon_pistol” how would add items is it as simple as “goldwatch” “water” “bread” . have you tried items?
good stuff cant wait to see the update, i wondering if there would be a way when we have Config.NoPeds set to false if the zombies would attack peds too, that would be interesting,
my only other suggestion i think would be at add in the config a way to adjust damage, my server is tuned a little differently, i did not go through your code a look to see how you did dmg yet.
configs are key, i know they are a extra step, but im a sucker for the drama that comes from the slow dead. instead of the run and gun runners, or the dive in to the looney spitters fattys haha keep up the great work
Amazing concept, needs loots of work but very good beginning for the base.
If you are looking forward to turn this idea into gameplay I would love to participate in the project.
I love this idea! Is it possible however to have the zombies only in one area? Like for example a ymap that would be under the map rather than having them all over the city. Thanks.
i mean you could place a few of the safe zones dow to cover where you dont want the zombies to spawn and make it a color that is hard to
see or remove the circles around the zone
@Dislaik Well done! I’m busy testing it. A few things I have to add. One buggy thing I noticed is that sometimes the zombies freeze when you kill them (they don’t drop to the floor). See screenshot. Those zombies are dead
Then it would be nice if we could have sounds to make the zombies appear more scary. I like that they don’t fight you, they try to bite you. Love the search idea too!
Another idea, might be nice to have the ability to auto respawn, but it needs to be a config option to turn on and off I think.
Are they attracted to noise? That would be good too if they are. Can safe zones be marked with a blip on the map too perhaps? And then lastly, perhaps make it that you need a headshot to kill them.