Mining Job
A different kind of Mining job with 3 different locations, first you gotta Mine stone, then take it for a swim, to gather washed stone and last but not least Smelt the stone which will then give you materials, almost everything can be changed in the config, from the mine shop, to how long it takes to mine / wash and smelt stuff, and even the loot tables from smelting stone with a additional loot chance of getting a rare item such as diamonds or emeralds.
Features
Open source
Large config, where you can control most stuff such as loot, timers etc.
Unlimited Mining/Washing/Smelting Zones for your liking
Custom Miner shop that sells Pickaxes and Washing Pans
There’s some key differences between this and T1ger’s job first off this is for QBCore, different animations, different UI and runs 0.00 ms when idle and 0.01-0.03 when in use. Also supports QB Target for shop.
It takes time to make sure there’s no issues and I made sure theres no duplication glitches nor issues. $15 is pretty standard for a script like this. Sorry if this is out of your range.
Not everything is based on yours lol is a different script Ătems usage etc, you use markers in all your scripts, that is a mining job doesn’t mean is based on a resource you first did…
Just because you change items, remove markers, change animations or use another way of interacting with stuff, doesn’t mean it isn’t based on another resource.
The whole idea of; mining, washing and smelting is pretty much based on how mine is.
Not saying that the code is copied or anything, just the base idea is based on mine.
No need to discuss this further, already said I didn’t care about it
Noone has taken any work, as stated earlier this is a completely different UI system setup with polyzones to create a low resmon scenario and not to talk about a completely different framework aswell, I made the entire code from scratch, for a server I used to own.