Hello, are your police officers tired of not being able to pull out players from their vehicles? if you are, then our product will solve your issue!! Today I introduce a script which pulls out players from their vehicles! Check it out and let me know if you have any suggestions!
Showcase :
Features :
Works on any framework. ESX, qb-core or standalone.
Very extensive config.
Configurable requirement for weapon or no weapon
Configurable permissions for Police Job [qb and esx configured already]
No, my script does not only work on NPC’s and this looks close to identical.
Putting this out as paid release is shocking and is the reason most devs can’t provide their simple scripts for free to the community.
I think it is individuals choice if they want to release something for free or paid.
I would gladly get paid for the work I’ve put in because I rate my time to be worth some money.
It is up to customers to decide if they want to purchase or not.
Also, I would want to keep this post only for customers who have any issues with the scripts, if you have any issues outside of that, please just flag the lost and let moderators decide the outcome.
Just pretty convenient that I couldn’t find any script to do this so I provided a free open-source script to the community and then suddenly a week later there’s a paid version from a brand new creator… all I’m saying…
If you are trying to imply that I copied your code, that’s a whole different story. That has to be dealt with moderators directly. They will check my code and decide.
But making a paid script is not wrong under any rules.
Edit : Also your github account is not that old. Maybe that is why I couldn’t find your script.
And make sure you change the notify as well and then you use keybind O (you can change it in your fivem keybinds) and it will trigger it. or use the command ‘carjack’ when near a car with a driver
I set it to Config.Weapon = nil but its not working still says I need nightstick. When I equip a nightstick, it doesn’t make a difference. I also do not see the command if I type /pullout nothing happens.
My F8:
[ 368516] [b2802_GTAProce] MainThrd/ Notification | Style: pulloutnotification
[ 368516] [b2802_GTAProce] MainThrd/ | Title: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Message: You need a nightstick to break this window
[ 368516] [b2802_GTAProce] MainThrd/ | Image URL: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Icon: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Duration: 2000
[ 368516] [b2802_GTAProce] MainThrd/ | Sound: true
[ 368516] [b2802_GTAProce] MainThrd/ | Custom: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Position: nil
[ 368516] [b2802_GTAProce] CrBrowserMain/ | Persistent: nilUncaught TypeError: SimpleNotification[noti.style.toLowerCase(...)] is not a function (@t-notify/nui/assets/script.js:160)
[ 368516] [b2802_GTAProce] MainThrd/
I set it to Config.Weapon = nil but its not working still says I need nightstick. When I equip a nightstick, it doesn’t make a difference. If I type /carjack nothing happens.
My F8:
[ 368516] [b2802_GTAProce] MainThrd/ Notification | Style: pulloutnotification
[ 368516] [b2802_GTAProce] MainThrd/ | Title: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Message: You need a nightstick to break this window
[ 368516] [b2802_GTAProce] MainThrd/ | Image URL: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Icon: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Duration: 2000
[ 368516] [b2802_GTAProce] MainThrd/ | Sound: true
[ 368516] [b2802_GTAProce] MainThrd/ | Custom: nil
[ 368516] [b2802_GTAProce] MainThrd/ | Position: nil
[ 368516] [b2802_GTAProce] CrBrowserMain/ | Persistent: nilUncaught TypeError: SimpleNotification[noti.style.toLowerCase(...)] is not a function (@t-notify/nui/assets/script.js:160)
[ 368516] [b2802_GTAProce] MainThrd/
EDIT: RESOLVED with Config.Weapon = ‘weapon_.nightstick’ as nil did not end up working.