Private Yacht Heist [ESX / QBCore]

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a highly advanced yacht heist

the goal is to reach the yacht then kill all the guards and steal all the loot you can

the script is highly configurable anything you could possibly need is in this config.

it also includes great animations, sounds and multiple objectives and minigames.

everything is synced with nearby players

:shield:Script Security:shield::
All The triggers/callbacks are protected by multiple layers of security, hackers won’t get through.

Anti Cheat Compatibility:
this script is made to work along side anti-cheats without interrupting them

  • all objects are spawned in a way that they won’t be blocked by it.

  • the attack helicopter is spawned via server-setter meaning it won’t be blocked by some anti-cheats, yet there are some who will still block it.
    you can disable the attack helicopter in the config in that case.

  • the explosion in the booby trapped box is an effect only meaning it won’t interrupt your anti-cheat at all.

a whitelist model list is still provided in the README file incase you’ll still need it
Performance:

0.00ms all the time when not used.

can reach higher values during loading times ( mostly for the heist starter alone )which is perfectly normal and it will always return to 0.00 in the end.

Preview : Video

Tebex: Link

This script is designed to work with QBCore and ESX

Standalone is also possible but you will have to modify the open functions to get it to work.

Interactions supported: ox_target/qb-target, also works without any target system.

this script was tested alot of times on private servers and public ones ( both esx and qbcore ) before being posted here

most of the problems have been taken care of in case there is still a problem feel free to contact us via support

Requirements:

  1. ox_lib (link)

  2. artifact (server version): 7290 and above

  3. onesync: on

  4. SN-Hacking (link)

  5. utk_fingerprint (link)

  6. bob74_ipl (link)

  7. Game Build: 2802 (mpchristmas3)

Code is accessible partly ( config files / open function files provide enough access)
Subscription-based No
Lines (approximately) 3,847 excluding config, the config is 269.
Requirements ox_lib, SN-Hacking, utk_fingerprint, artifact 7290 and above, game build: 2802,(mpchristmas3), onesync: on
Support Yes

Check out my other scripts:
Private Truck Heist

2 Likes

i like ur scripts but they not open source

as a person who worked with alot of communities that suffered from escrow I can well understand your point

but that is why i test my products on large servers ( 100+ players ) before releasing them here and i provide everything other developers never did

due to the unique coding designs of these scripts the fact that all objects are local yet still synchronised ( something that took alot of research work on my side ) i have to protect my techniques from all these code predators who will try to copy and then sell my work.

the config is designed to provide all the control you need over the script

you control the start of the heist and pretty much every event that is needed to make you feel like you are in control

here are some examples:


your feedback is appreciated

1 Like