Wondering how to add more realism and ambience to Role-Play on your server, or just tired of hearing police officers talking from helicopters and emergency vehicles with normal voice without using any megaphone filter like real officers do? Then I’m happy to introduce you my new resource!
Now 2.0!
With this script players will be able to talk from configured vehicles using key bind or using handheld megaphone! So everybody around them will hear their voice, like out of a real police vehicle or megaphone.
K Default key bind to enable AP System and talk (Can be changed in Config)
H Default key bind to use handheld megaphone (Can be changed in Config)
Preview
Main preview
Handheld megaphone (voice effect is the same as on video above)
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Features
- Public address System\Megaphone in any emergency or preconfigured Vehicle
- Configurable Megaphone as item in hand! With same voice sound as on video above
Configuration
- This resource is easily configurable, so you can change proximity of vehicle megaphone as you like, add vehicle, from which players will be able to use the megaphone and so on.
Config
Config = {}
Config.MegaphoneEffect = 1 -- 1 = default, 2 = new (Most prefer default but feel free to test)
Config.VehicleMegaphoneBind = 'K' -- Bind for using megaphone in vehicle
Config.HandMegaphone = true -- Enable/Disable megaphone in hand (if true, consider a Framework option below)
Config.HandMegaphoneBind = 'H' -- Bind for holding megaphone in hand and speaking (can't be used in a vehicle)
-- just paste the name of model of the vehicle you want megaphone to be accessible from
Config.PoliceVehicles = {
}
-- same as above, but for helicopters (of cource planes too, but why would somone install AP to plane?)
Config.Helis = {
[`frogger`] = true,
}
--- don't forget to paste `setr voice_useNativeAudio true` into your server.cfg file
-- native audio distance seems to be larger then regular gta units
Config.MegaphoneProximity = 15.0
Config.HeliMegaphoneProximity = 28.0
Config.HandProximity = 14.0
-- You can enable to increase or decreathe the volume of voice while using AP system, but this will BYPASS 3d sound and distance calculation
Config.CustomVolume = false
Config.CustomVolumeFloat = 1.5 -- just play around with the value
-- For checks if player has megaphone in inventory (For hand megaphone item)
-- esx | qb-core | qbox | ox | standalone
-- For standalone you need to edit a function in inventory/client.lua
Config.Framework = 'esx' -- change to your framework name
Config.MegaphoneItemName = 'carkey' -- name of the item
Dependencies
- pma-voice
- This resource uses submixes, so it requires
useNativeAudio
to be enabled.
Technical Information
- Resmon: 0.00 ms when idle, 0.02 ms while talking through megaphone
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 250 |
Requirements | pma-voice |
Support | Yes |
My other resources
24/7 and LTD Store Robberies
Police spikes for any inventory
Feel free to ask and join our Discord, so you don’t miss any new releases!