Players.json endpoint causes server to crash

What is the issue you’re having?

I start the server with my resources and everything and before yesterday was working everything fine, no crash or whatever. This morning I started my server and it won’t stop crashing. Terminal/Console shows this “Warning”:

[ citizen-server-main] Warning: The players.json endpoint has been modified to no longer return the player identifiers without authentication.
[ citizen-server-main] To learn more about this change read our announcement at Celebrating one year with Rockstar Games

My server has QBCore Framework.
I’ve read Celebrating one year with Rockstar Games but no help found, or nothing useful.

If anyone can help please. I don’t think this only happens to me, but I’d like to launch my server as soon as possible but I can’t.

What have you tried already to fix the issue?

I tried reinstalling the whole server, restarting multiple times, disable [qb] resorces, add sv_exposePlayerIdentifiersInHttpEndpoint to server.cfg

What server did you get this issue on?

https://servers.fivem.net/servers/detail/8zvlg3

Windows version

Windows 11 Pro 26100.2894

System specifications

32gb of ram 2400mhz
CPU Intel i9 9900K
Nvidia RTX 4070 12 vram
SSD M.2 2TB

Antivirus software

Windows Defender (disabled)

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That shouldn’t be causing crashes, is there anything else in the console?

On the same message says something about identifiers and authentication, I’ve tried to disable authentication but I found nothing about it. I reviewed the console and no error, last thing that shows when crashes is this:

{CE96C512-7620-43BE-8985-7F98853294EC}

I’ve also tried to disable FivePD but still crashes

What’s in the console with FivePD disabled? Take a screenshot of the entire window, no point in trying to guess what’s going on

That’s the whole screenshot, sometimes shows “timer interval” and sometimes doesn’t.

So it’s just hitching for some reason, this likely goes beyond just the server process and will require some more advanced troubleshooting, with profiler/ETW tracing, to figure out why.

Is FivePD checking players.json endpoint to authenticate players? If yes, you might need to expose the player endpoints, because that no longer happens automatically.

1 Like

I already did that and doesn’t work

Where I can get that?

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