This is a great system that enables even more roleplay possibilities, and allows your fire department to be able to respond to fires, and extinguish them together!
Features
Supports both third-eye and keypress interaction.
Multiple Department Support
Unique and Reliable Fire System
Extinguish Fires with a team, and split rewards based on damage done to the fire.
XP Support.
Create your own Fire Types through the config!
Portable Hose System, Use & Refill with the "watertank" item.
Firefighter Tools, Including Vehicle Sawing, Dragging Players out of Vehicles, and Carrying Players!
Department Store, Vehicles, Duty, and Boss Menu (Uses esx_society / qb-management)
Players can start fires by starting explosions / fires with weapons / gas tanks (due to FiveM limitations, this does not include things like car explosions).
Random Fire Scenarios (More are addable in the config!)
Exports for Fire Targeting (Useful if you'd like to use other hose systems)
Fire Extinguisher & Firetruck Extinguishing Support
Dispatch Supportable (Using Config.Alerts to send the event)
Supports Exports to use in other scripts.
And more!
Requirements
ESX (1.1+) / QBCore, or code your own bridge to work with your framework. (the bridge is fully accessible!)
Nice , will book mark this for future , since you done a fire job any chance of a pressure washer script to clean cars? that would be sick for a car wash i know there is one script out like that but its very unoptimized and buggy
Im using it currently, best fire script ive ever used. Has admin controls and generates in realistic ways. The dudes quick to respond for support, havent noticed any bugs on my end
I didnt but ive seen it, personal opinion id go with pickles though because it runs so well, supports targeting, hes actively been making sure it fits everyones needs. 10/10
Best firefighter job out there. This is just next level and highly optimized if you looking for a lightweight system. Highly configurable script as you can even do custom fires for each scenario. Support is also 10/10