[PAID] [YMAP] Blaine County Functional Traffic Lights | 4 Intersections

I’ll definitely check into that…idk how the whole functional part would work on imported models though…but it’s definitely worth looking into

Nice one =)

Issue I did as you said in the installation.
Problem here is that is still does not show up in-game.

The npc’s stop when the traffic light is red?

@WWCRP
great job, two things number one is that there is a barrel at the joshua rt 13 intersection gas station blocking the pump. second is there any way you would want too add a light and path to my drag strip i made

let me know

hi i have a little problem, i see when the cars traffic lights are red, in the same way the ped traffic lights are red too, when the cars traffic light are green -> ped traffic light are white (green)

Hi!

Im trying to add some stoplights to other places and was wondering if you could help me. I get them to work and they stop AI cars but all the lights in the intersection are green/ red at the same time

I had the same problem at a lot of intersections that I wanted to put lights at. mainly the overpass at route 68 and highway 13. The traffic nodes there are all jacked up

why was this cfx locked ? seems odd as its only ymaps

Whats the difference on this one verses the free one?