Immersive tour & travel, including the driver himself (Skyrim-level immersion)
Fully configurable
Translation support
Custom pricing for each towns/cities
Custom driver & cart/wagon models for each towns/cities
Skip to destination (can be configured inside config.lua)
Immersive Mode (hide all on-screen UIs)
Pause/Continue Travel, ask the driver to pause/continue for a moment to enjoy the scenery
The driver will wait until the player enter the cart/wagon, like real-life taxi driver
Cart/wagon collision prevention, i.e. if a player rent a cart in Valentine and another player want to rent it too, he/she will need to wait until the first cart/wagon is moving x metres from the starting spot (can be configured inside config.lua)
etc
Disclaimer
Travelling will be automatically stopped once the player exit the cart/wagon
Random select in-game music will be played once the travel is started
is it possible to disable the map blip at all? i ask as were getting some crashing and its only on the map so would like to test if this would potentially be the cause or not, if thats possible to do ofcourse!
Previously when there are more than 1 player in the cart/wagon, the wagon deletion may be fail because the entity control is shared between two (or more) players. I have fixed it, now it will be gone for all participating players.
etc
Disclaimer: Please don’t forget to change BMConfig.Framework inside config.lua
You need to adjust the server file properly to your custom framework APIs. The server functions is only for getting and removing player money, make sure you do that part properly. Or you can shoot me a DM if you don’t know how to code.