[PAID] SynVehicleRealism

SynVehicleRealism
Adds much needed realism to the driving of GTAV

Car Crashes
No more insane antics in vehicles at high speeds. Adds a balanced
mix of effects and debuffs to keep the GTA feel while also adding
that much needed realism.

  • Blackouts .
  • Sound Fx.
  • Chance to pop tire upon crash.
  • Damages engine and Petrol Tank depending on crash location.

Motorcycles
Completely changes how motorcycles function in GTA. This is the most
advanced, tested, and Immersive riding experience available. Sport Bikes
finally feel like sport bikes, riding is challenging, at times risky, but
all the more rewarding.

  • Bikes Can Lose Traction “Fish Tail”
  • Terrain Affects Bikes And Loose Or Unstable Ground Can Make You Fall
  • Weather Affects Bikes And Can Make You Fall.
  • Limits Ramping and Off-roading Ability Based On Bike Type
  • Configurable Whitelist for Bike Debuffs
  • Complex Fall Generations Based On Every Testable State of the bike
    Speed, Terrain, Aggressive Driving Maneuvers.

No Flipping Cars In Air
An Optimized anti air maneuvering system.

  • No Rolling Vehicles Over If Flipped.
  • Configurable Whitelist Vehicles.

Getting Stuck
Vehicles unsuited for certain terrains can become stuck.

Flat Tires
Random Flat Tires.

  • Taking non-off-road vehicles off-road increases chances of popping a tire.

Vehicle Fire-Explosions
Reduces the rate of vehicle fires causing the car to explode. Cars
usually don’t explode when they are on fire. Stopping the explosion
adds RP and allows mechanics to service vehicles instead of them
being unsalvageable.

Seat Belt System
Optional Seat Belt System, Animations for seatbelt on and off. Much better flying out of car animations aswell looks fluid,

  • options in the config.
  • Sound Fx for seatbelt.

Video
Old Crash Effects Demo

Buy

Code is accessible Config
Subscription-based no
Lines (approximately) 1000
Requirements None
Support Yes
6 Likes

Without a doubt the best vehicle overhaul I’ve ever seen. Can’t recommend it enough, you are doing yourself a disservice by not using it.

2 Likes

Really love this script brings your server to new levels, i had searched hours for a script like this and I found it i highly recommend this script, well done!!

2 Likes

if a vehicle is rolled over and on its roof, does this disable it from rolling back over on the wheels

1 Like

Yes, its an option in the config.

2 Likes

Brings a lot of realism to your server! Creates more opportunity for car chases, and mechanics. No more can you carelessly crash into objects and other cars. Finally bad driving has consequences. I met my current GF at Pillbox after dumping my Ninja zx10r in Paleto trying to escape the Police. Get it today!

1 Like

so this like a better realisitic vehicle damage ? vehicles break down and such over damage?

1 Like

Yea, So I used Realistic Vehicle Damage way back in the day. I always felt it to be inconsistent. This script takes a different approach. Instead of cars constantly breaking down when you barely touch something, This script enforces vehicle RP by giving repercussions for bad/unrealistic driving. But it also adds dynamic features like motorcycle handling, Which checks the state of the bike at all times “lean angle, steering input, brake force, acceleration amount” and uses that to see if you should have a chance to fall off your bike given road conditions.

1 Like

ya ive been looking for something new, super bad! So this seems what i am looking for, just wanted to ensure peoples cars will still break down like what we have previously used

2 Likes

Hope you like it! if you have any ideas for things to add I would be happy to do so!

2 Likes

Do players get ejected from cars if not wearing a seat belt and going over certain speeds? If so this is the complete vehicle system

I left that out only because so many Huds have it built in. I will add it when I get home today from my dads Chemo, gonna be like 5 hours ish!

1 Like

Sorry to hear about your dad :sleepy: I will buy a copy once the update is added , Thank you very much

1 Like

Does this damage health parts of a vehicle? So in return needing a mechanic to fix?

EDIT swooped anyways, but noticed there isnt anything on the config like stated to prevent vehicles vehicles from rolling over on their top if flipped over in crash? Maybe, just misunderstood is that just gonna be in the client and not an option?

1 Like

Hey Sorry For delay, Config.StopPlayersRotatingVehicleInTheAir this is the config option for both rolling over and in Air maneuvering. If you would like independent options for them I can add no problem! Now this only works for Player Input rolling, If what you mean is you would like cars to flip more often onto their roofs that is a different thing I would need to add, But I would still be down to add it. Thank you for your purchase!

1 Like

na thats cool just confirming switching everything out this mornin!

Basically if a player rolls there car over on the roof while driving wreckless or a jump, and it lands on the roof.

i dont want them to be able to roll it over back on the wheels, if that makes sense.

Not the air, but like when its crashed on the ground upside down.

Ah then yes that’s how it works! I used to play a lot of cop rp, and It was always immersion breaking when a crim flips mid chase and then just magically rights their car instead of starting to run.

1 Like

okay perfect!!! Thank you so much for replies!

1 Like

@NuggAssassin Seat Belt System is in, and pretty snazzy if I do say so myself.

1 Like

Bought this script-brought realism to a new level in my city. Highly recommend. Support was mint as well.

1 Like