Description
Introducing GoldFever, a dynamic FiveM script, bringing the immersive experience of gold panning to your server. Embark on a lucrative adventure, from mining gold in rivers, breaking down gravel to yield precious nuggets, and melting it into valuable ingots.
Craft exquisite rings and necklaces and turn your effort into profit by selling the finished jewels. Fully compatible with OX, QBCore, ESX, and utilizing Targets for an optimized interaction system, GoldFever offers a unique, enriching, and rewarding addition to your RP experience. Unleash your inner goldsmith with GoldFever!
This post is a re-release of our GoldFever Script. The reason for this release is due to the major update it has been received, where new features has been added and more.
Preview
Features
- Gold panning for gold in a river
- Break down the gravel and get gold
- Melt the gold into ingots
- Make gold rings from the ingots
- Make gold neckless’ from the gold ingot
- Sell the gold jewels for profit
- OX Ready
- QBCore Ready
- ESX Ready
- Using Targets
- Optimized
Dependencies
- Frameworks: QBCore / ESX
- Inventory: qb-inventory / ox_inventory / ls-inventoryhud / qs-inventory
- Map: Default GTA 5 Map
- Target: qb-target / ox_target
- Contect: qb-menu & qb-input / ox_lib
How to get it
Other resources
Links
Code is accessible | Partially |
Subscription-based | No - (But you can get it in a subscription package) |
Lines (approximately) | ~1200 |
Requirements | Look in dependencies above |
Support | Yes |