[PAID] [QB-QBX-ESX] Shutters System

any update to where the shutters close/open
automatically based on in game time

3 Likes

:closed_lock_with_key: UPDATE 1.1.7

  • Considerably optimized callbacks
  • Considerably optimized the code
  • Considerably improved the main code structure
  • Fixed exports and published in Docs
  • Temporarily removed webhooks
  • Cleaned up the config
  • Cleaned up translations
  • Removed the dependency and the SQL file
  • The keypad can now only be used by generating a model from the config (more methods will be implemented)
  • Created a new file in the config folder to add keypads
  • Added the ability to open multiple shutters from the keypad
  • Added the option to lock the shutters (can be disabled per shutter or globally)
  • Added an alarm sound when the shutter is opened by locking it
  • Fixed the script not clearing the model from the cache when restarting the script
  • Added the ability to Set a default shutter open
  • Temporarily removed support for 3D interactions
  • Now using ‘qb’ will also support qbox
  • Improved shutter synchronization (Now it’s more accurate)
  • Removed the timeout for full synchronization between players (I don’t think it’s necessary anymore)
  • Changed the ArtWork image to a slightly better one

Modified files:

  • ALL

  • Since the hack I suffered and the loss of backups, this is what I’ve managed to rebuild from scratch as quickly as possible, barely having any time. I’ll be updating as often as possible to bring more updates which will include the logs, more compatibility features, and more. Thanks for trusting me :heart_hands:

  • (The update was NOT tested using qb-inventory or qb-target; please open a ticket for any errors.)

3 Likes

SHUTTER SYSTEM Is now available in Source Available!!

3 Likes

AWESOME WORK! I will definitely buy it for my server :face_holding_back_tears: