This script allows all police players on your server to interact with all NPC’s driving or existing in the city. It’s a great script to have for when your server has a downtime for police, allowing them to continue roleplaying their duties even when nothing is really going on. I’ve went ahead and made it simple to just plug and play, with a vast config you can tinker with to get it to your liking.
Features include;
Randomised ID/License information.
Ability to search the NPC/Their vehicle for illegal items.
Follow/Face/Escort/Release
Cuffing
Transporting
Jailing
Large config to include things like changing menu option names, notification returns and script behaviour.
Synced across other players.
Purchasable at Tebex Link
Warning; The ESX version REQUIRESnh-context, as QB-Core have their own version.
Code is accessible; No. However, the config is accessible, the rest is escrowed.
Subscription-based; No
Lines (approximately); ~1200
Requirements; QB-Core, QB-Menu
Support; Yes, via discord, WooshieWorks .
The script relies heavily on qb-menu, so I’d have to look for a standalone alternative, or try and get my own. Definitely something i’m interested in doing though.
@JayWoosh is it possible to create a custom event for the reward? the idea is to generate money for the police society. The location of the suspect’s identification is missing (https://i.imgur.com/PbboikY.png).
Added a ton of updates since the initial post, including an event that you can use in another script when a ped is jailed so you can add your own custom rewards for doing so.
Added the ability to have random warrants on the peds, with a table to decide reasons.
New jailed event you can hook into: woosh_police:ped_jailed for extra rewards etc.
Fixed some of the smaller niche bugs.
Added a vehicle class config option to allow you to not only need emergency class vehicles.