[PAID] Gang Jobs [ESX]

esegovic_gang_jobs [ESX]

After great release "Territories Script" im about to release a new one with Gang Jobs for your server.

TEBEX LINK - GANG WARS / TERRITORIES

ABOUT:


  • Roleplay based script
  • Its made only for gang members (Im using job system ESX) - It can be easy changed if you are using some other way to have gangs on ur server ( function in client side)
  • Collecting materials for Weapon Crafting
  • Weapon Shop Accessories for Weapon Crafting
  • Private Armor Dealer on Yacht (3 Type of Armors can be usable) / 25%, 50%, 100% Armor
  • Some cool NPC interaction for gathering Info ingame
  • Selling Drugs to online Buyers and small missions. . .

Script performance (resmon) when you are not in any gang (idile):
nojob gang


Script performance (resmon) when you are in gang (idile):
gang with job


For best expirience please watch Video preview.


VIDEO PREVIEW - esegovic_gang_jobs


TEBEX LINK - esegovic_gang_jobs


JOB SCRIPT [3 SCRIPTS] PACK 20% DISCOUNT


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[TEBEX] - Farmer Job (UPDATED 15.06.2021)
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[TEBEX] - Custom Mining RIG [BTC]
[TEBEX] - VehicleShop
[TEBEX] - WeaponShop
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[TEBEX] - Chopshop - UPDATED 15.06.2021
[TEBEX] - License Plate System - UPDATED 15.06.2021
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SCRIPT PACKS:

[TEBEX] - SCRIPT PACK [3]
[TEBEX] - SCRIPT PACK [4]
[TEBEX] - SCRIPT PACK [5]
[TEBEX] - CRYPTO SCRIPT PACK

1 Like

having some issues with script, when crafting weapons I dont receive it. I have esx 1.1, using weapons as items

This script is developed for classic ESX version.

If you have some script thats changing whole loadout system of esx core then just head up to server side and find something like this: xPlayer.addWeapon function and replace it with function xPlayer.addInventoryItem, args should be the same!

1 Like

so tried finding that, or at least looking for it but found this instead. So i got a little confused, a bit green to coding

j.addWeapon

j is xPlayer i just have defined him as j