Create Factions for Gangs, etc. with the build in Faction Creator.
Factions have also their own Garage (not in the Video shown). Only Faction Members can lock and unlock the Factions Vehicles.
You can replace the buid in Notfications with your own.
You can add as many Gangwar Areas as you like,
you can also add as many Robberys with there Rewards as you like, also you can set the maximum Level that is needed to do bigger Robberys.
Features
Menu
Use build in Colors and Color Picker to select the Factions Color
Main Tab , contains a Progress Bar and the Faction Level, an Invite Box, the Colors to choose from and Buttons to open the Factions Warehouse, Money, Shop, FFA
Logs Tab , for all Changes made to the Faction, search for Actions or Player who made the changes
Members Tab , to set rank for each Faction Member or kick the Member (Uprank, Derank, Kick)
Settings Tab , to edit Permissions for each Rank and change the Rank Names
Missions Tab , displays the Faction Missions and a List of Missions to choose from that refreshes everytime after a specific time
Creator
Edit Position , changes the Faction Position for the Menu and the Garage and also the Model for each NPC
Edit Color , changes the Color for the Faction directly in the Creator itself
Garage/Member List , displays all Vehicles/Members of the Faction, also can remove Member/Vehicle from the List
Amount of Ranks , sets the amount of Ranks the Factions should have
Warehousespace , sets the amount of Items the Warehouse is able to store
Enable/Disable Robbery/Gangwar , can be set to enable or disable the Robberys/Gangwars for the Faction
Warehouse
Store Items , in the Factions Warehouse if you the member has permissions to do so
Filter Weapons , can be set in the Config, if the Weapons and Items should be seperated
FFA
Select Weapons , can be used by Members with the permission to select weapons for FFA can select Weapons that should be used in the FFA , the Weapons that can be selected from can be set in the Config
Set Position , for the FFA in the Config or set if the FFA should be on the Faction Position
Gangwar
Start a War , by attacking a Zone that got captured by another Faction
Conquer , the Zone by winning the Gangwar against the other Faction
Rewards , the Faction that wins the Gangwar. Rewards can be set in the Config
Robbery
Informant , randomly appears on different Spots that can be set through the Config, he gives you the Information for the next Robbery
Start a Robbery , by going to the Location the Informant gave u and Press E in the Marker
Rob together , by simply going into the Marker of the started Robbery, but participants can also not leave the Robbery once they have joined
MISSIONS [NEW]
Create Missions , create your own Missions for the Factions, all Missions can be combined with extern Scripts, set the Loot for each Mission, etc.
Available List , displays all random Missions (Amount of Missions can be set in the Config). The List Updates after a specific time, the refresh time can be set in the Config
a few questions:
about the territories, its possible to have each territory with a function like, territory A can craft weapons, territory B can produce drugs, then only members of the gang that is controlling the territory can use these functions and if another gang take this territory in a gang war only the new gang will have access to use these functions ?
its possible to add another ways to get xp ? i use another script to create my robberies… or is there an export so i can integrate the xp gain with the robberies that i create on another script
all the gang management is done by the gang leader ingame ? can set another ranks to do this ? like, gang leader and gang manager for example
In the Future i will add stuff to the teretories, but for now, i will add some exports to check if the Position is in a Area of a Faction.
Yeah, you can use the exports to add some xp to a faction or get the Level and Xp.
As a gang leader you can edit and change the permissions for each rank and the name of the rank. In the Faction Creator you can set the amount of ranks etc.
Changed Config to config/ directory for better Overfiew (config.missions.lua, config.robbery.lua, …)
Added own Bridge / Framework (wise_fw)
Added examples/ directory for little examples to use exports and mission triggers of the script
Menu
Added
Use Custom Colors (Color Picker)
Automatically get Blip Color from Hex Color (set BlipColorMap in config.lua and HexNameColorMap in wise_fw/settings/settings.lua)
Text Color changes between black and white depending on the brightness of the main color (faction color)
Set New Permissions in Settings Tab, like: Select FFA Weapons, Accept Missions
Edited
Level Progress Bar: Cleaner Animation
Logs: Not only player actions get logged anymore, also Rewards that you received from Gangwars, Robberys, Missions, …
Creator
Added
Set Faction Colors with Color Picker and RGB
Auto Save Option (Checkbox)
Edited
Style / Apperance a little bit
Warehouse
Edited
Toggle Warehouse Weapons/Items Sepperator in Config
FFA
Added
Player dies if walking out of Zone
Select Menu with Weapons (Set Weapons in Config) for FFA, can only be used if the players rank has Permissions (Enable in Faction Menu → Settings)
Gangwar
Added
Set if people can see all Gangzones or only people in a Faction can see the zone (per Config)
Sphere Color change animation if the attacker wins the Gangwar
Robbery
Added
If People walk into the Radius of the Robbery they automatically participate in the Robbery
If Participant leaves the radius the Robbery fails
Removed
Drive back to the faction to receive Loot
MISSIONS [NEW]
Features
New Tab in Faction Menu (Missions)
List of Missions that refreshes after a specific time (set refresh time in Config)
Missions can be completly configured, set the goal, title, rewards, …
Missions can be combined with other scripts, just put in the listeners in the Config and the progress gets increased everytime the Listeners get triggered