The goal of this project is to bring all the features of ox_inventory to RedM.
I’m addressing compatibility issues. To remove functions that would only work in GTAV, I created a global variable named IS_GTAV and an IS_RDR3 to implement specific code for each game.
Initially this inventory is only compatible with the FRP Framework
Theres no plan to make to vorp, has taken a somewhat “complicated” path, and its codes are becoming increasingly difficult to maintain. For this reason I have no plans to make it compatible with vorp.