void SET_NUI_FOCUS(BOOL hasFocus, BOOL hasCursor);
Currently setting SetNuiFocus(false, true) makes you able to move your cursor on your ui_page, but you are not able to interact with it.
My feature request regards this param, I would like to be able to press your mouses buttons and select elements of the page while being still able to move your character with your keyboard.
This kind of menu only require “mouse interactions” and it would be useful to be able to open it and interact with it while being still able to move, drive etc…
What we actually need is the ability to ‘remove the focus’.
The user will be still able to move in-game, use its keyboard, mouse etc… with the NUI page still listening to it.
For example in this case, I’ll disable mouse controls to firstly allows the player to move if the menu is open and while moving / doing something he will be able to interact with the NUI frame even if he is driving a car / running.