AddEventHandler('esx:setJob', function(job)
PlayerData.job = job
Citizen.Wait(5000)
TriggerServerEvent('LN_police:forceBlip')
if PlayerData.job and PlayerData.job.name == 'police' then
exports["rp-radio"]:GivePlayerAccessToFrequencies(1, 2, 3, 4, 5, 6, 7, 8, 9, 10)
elseif PlayerData.job and PlayerData.job.name == 'police' then--[To add a job copy the from here]
exports["rp-radio"]:GivePlayerAccessToFrequencies(1, 2, 3, 4, 5, 6, 7, 8, 9, 10)--[to here] and paste it right blow
elseif PlayerData.job and PlayerData.job.name == 'mecano' then -- here then rename 'mecano' to the job name
exports["rp-radio"]:GivePlayerAccessToFrequencies(9, 10) -- set radio freq here (9, 10)
else--(Do not remove due to this will remove it from everyone one else without or being set to another job)
exports["rp-radio"]:RemovePlayerAccessToFrequencies(1, 2, 3, 4, 5, 6, 7, 8, 9, 10)--(Dont Touch)
end --(Dont Touch)
end)