Is there anyway not to display the flashing red & blue lights on the minimap whenever a character triggers wanted level/dispatch?
I used the HideHudComponentThisFrame(1)
which seem to work on the wanted display HUD, but i cant seem to figure out the minimap piece. Looked everywhere and by the looks of it i might not be able to do this unless i disable wanted level completely. If someone could point me into the right direction, i would much appreciate it. Thank you!